reciprocity

reciprocity is a skill for Claude Code, Codex from deciqAI/knowledge-skills. It costs 127 tokens per session (2,097 once invoked), scanned A, original, MIT.

A social rule that makes people feel they should repay a gift, favor, free sample, concession, or other benefit. The pressure can operate even when the favor was unsolicited or the giver is not liked.

In plain words
What is it for?
Use it to design offers that give before asking, or to evaluate whether a gift, free trial, concession, or vendor pilot is influencing your judgment.
Why use it?
It helps reveal when generosity is creating an obligation rather than being free. This can prevent poor decisions in sales, fundraising, negotiations, and regulated relationships.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to design offers that give before asking, or to evaluate whether a gift, free trial, concession, or vendor pilot is influencing your judgment.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/deciqai/knowledge-skills/reciprocity
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add deciqAI/knowledge-skills --skill reciprocity
Clone the repo
git clone --depth 1 https://github.com/deciqAI/knowledge-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for reciprocity

README.md
[![agentmods](https://agentmods.dev/badge/skills/deciqai/knowledge-skills/reciprocity/github.svg)](https://agentmods.dev/skills/deciqai/knowledge-skills/reciprocity)
Your own site
<a href="https://agentmods.dev/skills/deciqai/knowledge-skills/reciprocity"><img src="https://agentmods.dev/badge/skills/deciqai/knowledge-skills/reciprocity/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for reciprocity

Your own site · 80×15
<a href="https://agentmods.dev/skills/deciqai/knowledge-skills/reciprocity"><img src="https://agentmods.dev/badge/skills/deciqai/knowledge-skills/reciprocity.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 127 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,097 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00127 $0.02097
Opus 5 $0.00063 $0.01048
Sonnet 5 $0.00025 $0.00419
Haiku 4.5 $0.00013 $0.00210

Measured 9d ago against content hash 3ba06694cc10, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

reciprocity scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

reciprocity/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Reciprocity

Overview

The rule of reciprocity — if someone gives you something, you owe them something back — recurs across virtually every documented human culture (Mauss 1925; Gouldner 1960). The rule operates below deliberation, scales asymmetrically, and fires even when the favor was unrequested or from someone you dislike. Regan (1971): a 10¢ Coke produced ~50¢ in compliance, and liking stopped predicting behavior once a favor was in play. Three operating properties: (1) asymmetric exchange — repayment routinely exceeds the favor; (2) override of liking — the obligation does the work; (3) "no obligation" disclaimers are part of the install, not an exception.

Composes with social-proof, anchoring (door-in-the-face combines reciprocity with concession-anchoring), and repeated-games-reputation.

When to Use

Apply when: accepting a gift/sample/concession where the giver has a future ask; designing sales, fundraising, or partner-development sequences; a negotiation counterpart just conceded and you feel pulled to match; evaluating cumulative small gifts in regulated relationships; weighing free AI credits / a generous free tier / a free vendor pilot where a paid contract or lock-in is the eventual ask; someone asks "why are they so generous?" or "should I concede back?"

When NOT to use: exchange is explicitly priced; gift is a normal friendship pattern with no pending ask; favor is too small to constrain any future action; bright-line legal/ethical rules apply — follow the rule, skip the analysis.

Coaching Novices (Adaptive Front Door)

  • Engine mode: user has a concrete situation → run The Process directly.
  • Coach mode: user is unfamiliar or has no concrete case → guide step by step.

In Coach mode, respond one step at a time. Each [WAIT] is a hard stop — output only that step's question, then stop.

  1. One-line what-it-is: if someone gives you something — even small, even unwanted — you'll feel a strong pull to repay, and the repayment tends to be bigger than what you got, even when you don't like the giver.
  2. Check fit against When to Use / When NOT to use. If it's commerce or normal friendship, point elsewhere.
  3. Elicit their real situation — a concrete current case. Never run the analysis on hypotheticals.

[WAIT — do not advance until user responds]

  1. Run The Process one step at a time — name the favor, cost to giver, eventual ask, counterfactual test.

[WAIT — do not advance until user responds]

  1. Close by naming the one concrete move — accept, decline, restructure, or counter — with the reason.

[WAIT — do not advance until user responds]

Read the full file on GitHub · 118 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 118 lines · 127 tokens per session scan A 3ba06694cc10

Subscribe to this mod's changes

reciprocity is a skill published in the GitHub repository deciqAI/knowledge-skills (10 stars, last pushed 10d ago), licensed MIT. It adds 127 tokens to every session and 2,097 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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