thermal

Spacecraft thermal engineering controls how a spacecraft gains, moves, stores, and loses heat. It includes radiators, heaters, heat pipes, coatings, thermal protection, cryogenic systems, and orbit-average predictions.

In plain words
What is it for?
Use it for energy-balance analyses, radiator and heat-pipe sizing, heater power budgets, thermal-coating selection, thermal-protection materials, cryogenic chains, and orbit-average temperature predictions.
Why use it?
It helps keep spacecraft components within their allowed temperatures in sunlight, darkness, and changing mission conditions. This supports decisions about heat rejection, insulation, coatings, and heater power.

Skill for Claude CodeCodex

Part of the space-engineering plugin — 12 skills, 5 commands shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/devideamax/aerospace-team/thermal
Any agent
npx skills add devideamax/aerospace-team --skill thermal
Clone the repo
git clone --depth 1 https://github.com/devideamax/aerospace-team

Made for: Claude Code, Codex.

Or install space-engineering, the plugin that ships this one along with the rest of its 12 skills, 5 commands.

Per session 133 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,593 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00133 $0.07593
Opus 5 $0.00067 $0.03796
Sonnet 5 $0.00027 $0.01519
Haiku 4.5 $0.00013 $0.00759

Measured 3d ago against content hash b82f77fe74d3, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

thermal scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/thermal/SKILL.md · 493 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 493 lines · 133 tokens per session scan A b82f77fe74d3

Subscribe to this mod's changes

thermal is a skill published in the GitHub repository devideamax/aerospace-team (21 stars, last pushed 6mo ago), with no licence file. It adds 133 tokens to every session and 7,593 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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