Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add devinilabs/pro-skill --skill cobejsgit clone --depth 1 https://github.com/devinilabs/pro-skillWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/devinilabs/pro-skill/cobejs)<a href="https://agentmods.dev/skills/devinilabs/pro-skill/cobejs"><img src="https://agentmods.dev/badge/skills/devinilabs/pro-skill/cobejs.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00031 | $0.00651 |
| Opus 5 | $0.00015 | $0.00326 |
| Sonnet 5 | $0.00006 | $0.00130 |
| Haiku 4.5 | $0.00003 | $0.00065 |
Grade A, and why
cobejs scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to cobejs — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 83 lines — stays where its author put it; the contents beside it link to each section on GitHub.
cobe.js — Lightweight WebGL Globe Skill
When to use
- A “spinning globe” / location markers in hero or about pages
- You want a small, focused globe lib (not full three.js)
- Decorative + interactive (markers, rotation) with minimal setup
Key APIs/patterns
- Core:
import createGlobe from "cobe"const globe = createGlobe(canvas, { ...options, onRender(state) { ... } })
- Important options (common):
devicePixelRatio,width,heightphi,theta(rotation angles)scale,dark,diffusebaseColor,markerColor,glowColormarkers: [{ location: [lat, lon], size, color? }]
- Lifecycle:
globe.toggle()pauses RAFglobe.destroy()removes instance
Common pitfalls
- Canvas sizing mismatch
- Set CSS size AND set canvas
width/heightscaled for DPR.
- Set CSS size AND set canvas
- Not updating on resize
- Recompute width/height and recreate or update params.
- Too high DPR on mobile
- Clamp DPR to 1–2.
Quick recipe: responsive globe with markers
import createGlobe from "cobe";
const canvas = document.getElementById("cobe");
let phi = 0;
function setup() {
const rect = canvas.getBoundingClientRect();
const dpr = Math.min(window.devicePixelRatio, 2);
canvas.width = Math.round(rect.width * dpr);
canvas.height = Math.round(rect.height * dpr);
const globe = createGlobe(canvas, {
devicePixelRatio: dpr,
width: canvas.width,
height: canvas.height,
phi: 0,
theta: 0.2,
dark: 0,
diffuse: 1.2,
scale: 1,
mapSamples: 16000,
mapBrightness: 6,
baseColor: [0.2, 0.2, 0.25],
glowColor: [1, 1, 1],
markerColor: [0.8, 0.5, 1],
markers: [{ location: [1.3521, 103.8198], size: 0.08 }],
onRender: (state) => {
state.phi = phi;
phi += 0.01;
},
});
return globe;
}
let globe = setup();
window.addEventListener("resize", () => {
globe.destroy();
globe = setup();
});
What to ask the user
- Globe size and placement (hero, section, card)?
- Marker locations + colors (brand-aligned)?
- Interaction needs (drag to rotate vs. ambient spin)?
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 3d ago First seen · 83 lines · 31 tokens per session scan A 4f050b7495a5
cobejs is a skill published in the GitHub repository devinilabs/pro-skill (23 stars, last pushed 24d ago), licensed MIT. It adds 31 tokens to every session and 651 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to cobejs, differing in 0 lines, and is treated as a copy.
Other skills, from other repositories
chakra-ui-builder
Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…
material-ui-tailwind
Integrates Material UI with Tailwind CSS v4 using cascade layers (enableCssLayer, @layer order) and documents Tailwind v3 interoperability (preflight, important, injectFirst, portals). Use when combining MUI with Tailwind utilities, slotProps className, or theme token bridges.
r3f-best-practices
React Three Fiber (R3F) and Poimandres ecosystem best practices. Use when writing, reviewing, or optimizing R3F code. Triggers on tasks involving @react-three/fiber, @react-three/drei, zustand, @react-three/postprocessing, @react-three/rapier, or leva.
create-site
Creates a new Power Pages code site (SPA) using React, Angular, Vue, or Astro. Guides through the full process from initial concept to deployed site: requirements discovery, scaffolding, component planning, design, implementation, validation, and deployment. Use when the user wants to create, build, or scaffold a new…
fast-typescript-check
Keep www-sacred's TypeScript fast to type-check and fast to run. Use when touching the ASCII/canvas animation components (the only real per-frame code here), tightening type-check wall-clock, or auditing a change for runtime or compiler regressions. Scoped to this repo — a React 19 / Next.js 16 component library plus…
menu-testing-ssr
Server rendering and testing for react-horizontal-scrolling-menu: the library is client-only ('use client' required in React Server Components, else "createContext is not a function"), SSR first paint is controlled by the useIsVisible defaultValue argument (canonical ('first', true) / ('last', false))…