yin-yang-balance

yin-yang-balance is a skill for Claude Code from dhicoc/wuyun-liuqi-skills. It costs 92 tokens per session (2,486 once invoked), scanned A, original, MIT.

A framework for analysing systems through two opposing but connected sides, such as active and passive or fast and slow. It asks which side is too strong and which is too weak before suggesting a correction.

In plain words
What is it for?
Examining uneven teams, competing forces, or other two-sided imbalances and choosing a direction for restoring a workable balance.
Why use it?
It provides a structured way to understand conflicts and imbalances instead of treating one visible symptom in isolation.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the wuyun-liuqi-skills plugin — 38 skills shipped together

Good fit Examining uneven teams, competing forces, or other two-sided imbalances and choosing a direction for restoring a workable balance.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dhicoc/wuyun-liuqi-skills/yin-yang-balance
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dhicoc/wuyun-liuqi-skills --skill yin-yang-balance
Clone the repo
git clone --depth 1 https://github.com/dhicoc/wuyun-liuqi-skills

Made for: Claude Code.

Or install wuyun-liuqi-skills, the plugin that ships this one along with the rest of its 38 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for yin-yang-balance

README.md
[![agentmods](https://agentmods.dev/badge/skills/dhicoc/wuyun-liuqi-skills/yin-yang-balance/github.svg)](https://agentmods.dev/skills/dhicoc/wuyun-liuqi-skills/yin-yang-balance)
Your own site
<a href="https://agentmods.dev/skills/dhicoc/wuyun-liuqi-skills/yin-yang-balance"><img src="https://agentmods.dev/badge/skills/dhicoc/wuyun-liuqi-skills/yin-yang-balance/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for yin-yang-balance

Your own site · 80×15
<a href="https://agentmods.dev/skills/dhicoc/wuyun-liuqi-skills/yin-yang-balance"><img src="https://agentmods.dev/badge/skills/dhicoc/wuyun-liuqi-skills/yin-yang-balance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 92 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,486 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00092 $0.02486
Opus 5 $0.00046 $0.01243
Sonnet 5 $0.00018 $0.00497
Haiku 4.5 $0.00009 $0.00249

Measured 12d ago against content hash 1464c36241e7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

yin-yang-balance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

scripts/lib/neijing_snapshot/suwen/yin-yang-balance/SKILL.md · 142 lines

How it starts

The opening of the file, as written. The whole thing — 142 lines — stays where its author put it; the contents beside it link to each section on GitHub.

阴阳平衡分析框架

R — 原文 (Reading)

黄帝曰: 阴阳者, 天地之道也, 万物之纲纪, 变化之父母, 生杀之本始, 神明之府也。 阴胜则阳病, 阳胜则阴病。阳胜则热, 阴胜则寒。 阴平阳秘, 精神乃治; 阴阳离决, 精气乃绝。

— 黄帝/岐伯, 阴阳应象大论篇第五、生气通天论篇第三


I — 方法论骨架 (Interpretation)

阴阳平衡分析法是一个用于诊断和纠正系统失衡的结构化框架。

其核心操作分为三层:

  1. 归阴阳: 将任何现象归入阴阳两个对立面。阳代表主动、温热、外向、兴奋; 阴代表被动、寒凉、内敛、抑制。这不是贴标签, 而是建立一种"用对立面看问题"的视角。

  2. 判盛虚: 判断哪一方过盛、哪一方不足。"阳胜则热, 阴胜则寒"——失衡必然表现为某一方的症状。关键是区分"某一方过盛"还是"另一方不足", 因为纠正方向完全不同。

  3. 用对立面纠正: 阳盛则补阴抑阳, 阴盛则补阳抑阴。纠正的方向永远是向对立面借力, 而不是直接压制过盛方。

  4. 平衡态是目标: "阴平阳秘, 精神乃治"——系统恢复平衡时, 功能自然正常。平衡不是静态的50/50, 而是动态的相互制约。

这个框架的威力在于: 任何复杂系统, 只要能归阴阳, 就能用同一套逻辑分析。


A1 — 书中的应用 (Past Application)

案例 1: 阳盛则热的病理表现

  • 问题: 某人出现发热、口渴、面红等亢奋症状, 如何理解其本质?
  • 方法论的使用: 将症状归阴阳——热、亢奋、外向均属阳, 判定为"阳胜"。根据"阳胜则热, 阳胜则阴病", 阳气过盛不仅产生热象, 还会消耗阴液(津液受损)。
  • 结论: 表面是"热", 实质是阴阳失衡——阳过盛而阴受损。
  • 结果: 治疗方向不是单纯降温, 而是"热者寒之"的同时兼顾养阴, 防止阳盛伤阴导致"阴阳离决"。

案例 2: 阴阳匀平的平人标准

  • 问题: 如何定义健康状态?
  • 方法论的使用: 用阴阳平衡标准定义健康——"阴阳匀平, 以充其形, 九候若一, 命曰平人"。
  • 结论: 健康不是"没有病", 而是阴阳处于动态平衡, 充养形体, 脉象调和。
  • 结果: 这一标准将"平衡"从抽象概念变为可操作的诊断标准——通过脉象(九候)是否调和来判断阴阳是否平衡。

A2 — 触发场景 (Future Trigger) ★

用户会在什么情境下需要这个 skill?

  1. 系统失衡分析: 用户描述某个系统出现"一方过强一方过弱"的矛盾, 如团队中"推的人太多拉的人不够", 或身体"上火但手脚冰凉"。
  2. 对立冲突诊断: 问题是两股相反力量在对抗——热与冷、快与慢、兴奋与抑制、扩张与收缩——需要判断谁盛谁虚。
  3. 纠正方向迷茫: 用户知道某个方面出了问题, 但不确定该"加强弱的"还是"压制强的", 需要找到正确的干预方向。

语言信号 (用户的话里出现这些就应激活)

  • "一边X一边Y, 感觉很不平衡"
  • "总是太X, 缺少Y"
  • "怎么判断是该补还是该泄"
  • "系统在两个极端之间摇摆"
  • "过度的X导致了Y的问题"

与相邻 skill 的区分

  • five-elements-network 的区别: 阴阳平衡处理两极对立关系(一对矛盾), 五行生克处理多要素网络关系(五个要素的连锁)。问题只有两个对立面时用阴阳, 有三个以上要素相互影响时用五行。
  • biao-ben-priority 的区别: 阴阳平衡解决"方向"问题(该补还是该泄), 标本缓急解决"顺序"问题(先治哪个后治哪个)。

E — 可执行步骤 (Execution)

当 skill 被激活后, agent 应按以下步骤执行:

  1. 归阴阳: 将现象归入对立面

    • 列出当前系统中所有异常表现, 将每一项归入"阳面"(主动/温热/外向/亢奋)或"阴面"(被动/寒凉/内敛/抑制)。
    • 完成标准: 所有异常表现已归入阴阳两列, 且两列的定义一致(不混用不同维度的阴阳)。
  2. 判盛虚: 判断失衡方向

    • 统计阴阳两列的症状数量和严重程度, 判断是"某方过盛"还是"某方不足"。
    • 完成标准: 明确给出判断——"X盛Y虚"或"X虚导致Y相对偏盛", 并说明判断依据。
    • 判停条件: 若症状全部归入一面, 无法形成对立, 则跳到步骤3, 建议用户补充对立面的信息。

Read the full file on GitHub · 142 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 142 lines · 92 tokens per session scan A 1464c36241e7

Subscribe to this mod's changes

yin-yang-balance is a skill published in the GitHub repository dhicoc/wuyun-liuqi-skills (42 stars, last pushed 27d ago), licensed MIT. It adds 92 tokens to every session and 2,486 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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