Skill Claude Code
Best practices for building Godot 4.x games through the Godot MCP Gateway. Covers tool selection, workflow patterns, error recovery, and token efficiency for MCP-connected agents.
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One Godot editor, multiple AI coding agents.
This repository also configures its own agents. See what godot-mcp-gateway tells them →
Skill Claude Code
Best practices for building Godot 4.x games through the Godot MCP Gateway. Covers tool selection, workflow patterns, error recovery, and token efficiency for MCP-connected agents.
Skill Claude CodeCodex
Guide the user through creating MCP gateway extensions — distributable addons that add custom tools to the Godot MCP Gateway.