remotion

remotion is a skill for Claude Code from digitalsamba/claude-code-video-toolkit. It costs 44 tokens per session (1,517 once invoked), scanned A, original, MIT.

A collection of project-specific patterns and reusable components for Remotion, a framework for creating videos with React. It includes scene transitions, animated backgrounds, labels, picture-in-picture presenters, watermarks, and other visual elements.

In plain words
What is it for?
Use it when building Remotion scenes, adding reusable animated components, creating transitions, or following this project's video structure.
Why use it?
It provides shared building blocks and conventions for keeping Remotion videos consistent across a project. It also documents transitions that would otherwise need to be recreated for each video.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: reads .claude/ paths.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is import { AnimatedBackground, SlideTransition, Label } from '../../../../lib/components';.

not rated 2.3krepo +66 today A scan Socket: passSnyk: passSkillSpector: warn 44 tokens original MIT

Good fit Use it when building Remotion scenes, adding reusable animated components, creating transitions, or following this project's video structure.

Compare 6 skills from other repositories ↓
About the project

Claude Code Video Toolkit is a workspace that lets Claude Code create videos by producing scripts, voiceovers, music, visuals, and rendered MP4 files. It is for developers using AI-assisted, programmatic video production with tools such as Remotion and open-source media models. The catalogue entries provide commands, skills, instructions, and settings for this workflow.

digitalsamba/claude-code-video-toolkit · 2,281 stars · on GitHub

Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/digitalsamba/claude-code-video-toolkit
agentmods
npx agentmods add skills/digitalsamba/claude-code-video-toolkit/remotion

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for remotion

README.md
[![agentmods](https://agentmods.dev/badge/skills/digitalsamba/claude-code-video-toolkit/remotion/github.svg)](https://agentmods.dev/skills/digitalsamba/claude-code-video-toolkit/remotion)
Your own site
<a href="https://agentmods.dev/skills/digitalsamba/claude-code-video-toolkit/remotion"><img src="https://agentmods.dev/badge/skills/digitalsamba/claude-code-video-toolkit/remotion/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for remotion

Your own site · 80×15
<a href="https://agentmods.dev/skills/digitalsamba/claude-code-video-toolkit/remotion"><img src="https://agentmods.dev/badge/skills/digitalsamba/claude-code-video-toolkit/remotion.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,517 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 14 Sept 2026
  • Snyk pass 14 Sept 2026
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Rogue Agent · line 154
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • medium Agent Snooping · line 157
    Skill enumerates or reads other installed skills. Access to other skills' SKILL.md files or the skills directory reveals prompt instructions, capabilities, and secrets that should be invisible to peer skills.
    Fix: Remove all code or instructions that list or read other skills' files or directories. Skills should operate independently; cross-skill access is a privilege escalation.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.01517
Opus 5.5 $0.00018 $0.00607
Sonnet 5.5 $0.00009 $0.00303
Haiku 4.5 $0.00004 $0.00152

Measured 1mo ago against content hash 507fab86b77b, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

remotion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/remotion/SKILL.md · 158 lines

How it starts

The opening of the file, as written. The whole thing — 158 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Remotion — Toolkit Extensions

Core Remotion knowledge lives in .claude/skills/remotion-official/ (synced from the official remotion-dev/skills repo). This file covers toolkit-specific patterns only.

Shared Components

Reusable video components in lib/components/. Import in templates via:

import { AnimatedBackground, SlideTransition, Label } from '../../../../lib/components';
Component Purpose
AnimatedBackground Floating shapes background (variants: subtle, tech, warm, dark)
SlideTransition Scene transitions (fade, zoom, slide-up, blur-fade)
Label Floating label badge with optional JIRA reference
Vignette Cinematic edge darkening overlay
LogoWatermark Corner logo branding
SplitScreen Side-by-side video comparison
NarratorPiP Picture-in-picture presenter overlay
Envelope 3D envelope with opening flap animation
PointingHand Animated hand emoji with slide-in and pulse
MazeDecoration Animated isometric grid decoration for corners

Custom Transitions

The toolkit includes a transitions library at lib/transitions/ for scene-to-scene effects beyond the official @remotion/transitions package.

Using TransitionSeries

import { TransitionSeries, linearTiming } from '@remotion/transitions';
// Import custom transitions from lib (adjust path based on your project location)
import { glitch, lightLeak, clockWipe, checkerboard } from '../../../../lib/transitions';
// Or import from @remotion/transitions for official ones
import { slide, fade } from '@remotion/transitions/slide';

<TransitionSeries>
  <TransitionSeries.Sequence durationInFrames={90}>
    <TitleSlide />
  </TransitionSeries.Sequence>
  <TransitionSeries.Transition
    presentation={glitch({ intensity: 0.8 })}
    timing={linearTiming({ durationInFrames: 30 })}
  />
  <TransitionSeries.Sequence durationInFrames={120}>
    <ContentSlide />
  </TransitionSeries.Sequence>
</TransitionSeries>

Read the full file on GitHub · 158 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 158 lines · 44 tokens per session scan A 507fab86b77b

Subscribe to this mod's changes

remotion is a skill published in the GitHub repository digitalsamba/claude-code-video-toolkit (2,281 stars, last pushed today), licensed MIT. It adds 44 tokens to every session and 1,517 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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