fantasy-baseball

fantasy-baseball is a skill for Claude Code, Codex from dingyiyi0226/fantasy-baseball-mcp. It costs 78 tokens per session (1,231 once invoked), scanned A, original, MIT.

A Yahoo Fantasy Baseball assistant for reviewing teams, changing lineups, evaluating players, and checking weekly results.

In plain words
What is it for?
Use it to review your teams, decide who to start, consider adds and drops, grade a week, check team status, or see whether you can still win the current week.
Why use it?
It gathers the league, roster, matchup, standings, and player information needed to make fantasy-baseball decisions in one workflow.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents.

Good fit Use it to review your teams, decide who to start, consider adds and drops, grade a week, check team status, or see whether you can still win the current week.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dingyiyi0226/fantasy-baseball-mcp/fantasy-baseball
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dingyiyi0226/fantasy-baseball-mcp --skill fantasy-baseball
Clone the repo
git clone --depth 1 https://github.com/dingyiyi0226/fantasy-baseball-mcp

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for fantasy-baseball

README.md
[![agentmods](https://agentmods.dev/badge/skills/dingyiyi0226/fantasy-baseball-mcp/fantasy-baseball/github.svg)](https://agentmods.dev/skills/dingyiyi0226/fantasy-baseball-mcp/fantasy-baseball)
Your own site
<a href="https://agentmods.dev/skills/dingyiyi0226/fantasy-baseball-mcp/fantasy-baseball"><img src="https://agentmods.dev/badge/skills/dingyiyi0226/fantasy-baseball-mcp/fantasy-baseball/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for fantasy-baseball

Your own site · 80×15
<a href="https://agentmods.dev/skills/dingyiyi0226/fantasy-baseball-mcp/fantasy-baseball"><img src="https://agentmods.dev/badge/skills/dingyiyi0226/fantasy-baseball-mcp/fantasy-baseball.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 78 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,231 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00078 $0.01231
Opus 5 $0.00039 $0.00616
Sonnet 5 $0.00016 $0.00246
Haiku 4.5 $0.00008 $0.00123

Measured 10d ago against content hash 0b13cf14e384, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

fantasy-baseball scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/fantasy-baseball/SKILL.md · 113 lines

How it starts

The opening of the file, as written. The whole thing — 113 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Fantasy Baseball

This skill is the top-level router for the repo's Yahoo fantasy baseball review workflows. Keep the public trigger surface stable here, and move the detailed procedure for each workflow into a dedicated tool reference so we can add more tools over time without bloating this file.

Read references/browser-control.md before reading from or writing to Yahoo. Read references/tool-notes.md before calling the public baseball-analysis tools. Read references/subagent-delegation.md when subagents are available for a review or Yahoo action.

Available Tools

Browser Yahoo data

Use the signed-in Yahoo browser for every league-specific read:

  • account, league, and team discovery
  • settings, scoring categories, standings, and roster capacity
  • rosters, team stats, scoreboards, and matchup history
  • player search, availability, rankings, and transaction history

Load the page-family reference needed for the request:

  • references/browser-discovery-league.md
  • references/browser-roster-matchup.md
  • references/browser-players-transactions.md

Do not use the Yahoo Fantasy API. If the selected browser is not signed in to Yahoo, stop and ask the user to sign in there.

daily-roster-review

Use this tool for the current day-to-day roster review flow:

  • matchup scoreboard vs opponent
  • opponent pressure check
  • start/sit recommendations with exact slot changes
  • add/drop targets and streamer ideas
  • lineup adjustments delegated to adjust-lineup by default; add/drop stays manual by default

When the user asks for fantasy roster review, daily fantasy review, start/sit help, lineup moves, waiver targets, or general team-status advice, load references/daily-roster-review.md and follow that workflow.

weekly-review

Use this tool for a management post-mortem on the current or a just-finished scoring week:

  • category outcome vs. opponent, including in-progress weeks
  • move-by-move timeline of adds/drops/lineup calls, graded on process vs. result
  • opponent management comparison (lineup cleanliness, streamer usage, add/drop efficiency)
  • missed opportunities (IL/NA misuse, unused streams, missed saves chases)
  • for an in-progress week that is currently being lost: whether a realistic comeback is still possible with the best plausible management from here, not hindsight luck
  • a scorecard grading category strategy, adds/drops, daily lineup handling, and IL/NA management

Read the full file on GitHub · 113 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 113 lines · 78 tokens per session scan A 0b13cf14e384

Subscribe to this mod's changes

fantasy-baseball is a skill published in the GitHub repository dingyiyi0226/fantasy-baseball-mcp (0 stars, last pushed 6d ago), licensed MIT. It adds 78 tokens to every session and 1,231 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

debug-optimize-lcp

Guides debugging and optimizing Largest Contentful Paint (LCP) using Chrome DevTools MCP tools. Use this skill whenever the user asks about LCP performance, slow page loads, Core Web Vitals optimization, or wants to understand why their page's main content takes too long to appear. Also use when the user mentions…

ChromeDevTools/chrome-devtools-mcp · 99 tokens

unity-version-split

Split a C# file into Unity 6.5+ and pre-Unity 6.5 variants. Use when a file needs different implementations for different Unity versions due to API changes (e.g., EntityId vs int, GetEntityId vs GetInstanceID).

IvanMurzak/Unity-MCP · 59 tokens

opik-diagnose

Surface the Opik traces worth a developer's attention, ranked by signal — Diagnostics issues first, then errors, failed tool calls, latency, regressions, and low online-eval scores. With the Opik MCP connected it lists the project's agentinsightsissue entities, offers to turn Diagnostics on when the project has it…

comet-ml/opik-mcp · 187 tokens

specflow-use

To connect Rosetta with Grid Dynamics SpecFlow MCP; only when SpecFlow is mentioned and the MCP is installed.

griddynamics/rosetta · 27 tokens

ue-mcp-epic-routing

Use when deciding between ue-mcp's native category actions and Epic's wrapped ToolsetRegistry tools (the epic actions, incl. the Blueprint graph DSL) for a task in Unreal. Pulls in when authoring Blueprint graph bodies, or any time both a native action and an epic action could do the job and you need to pick.

db-lyon/ue-mcp · 81 tokens

qa-knowledge

To run QA engineering — requirements/gap analysis, scenario & spec design, test implementation, failure triage — over the QA knowledge base.

griddynamics/rosetta · 32 tokens