claudeception

claudeception is a skill for Claude Code, Codex from divinevideo/divine-mobile. It costs 36 tokens per session (962 once invoked), scanned A, original, MPL-2.0.

A dated journal for recording lessons from debugging, workarounds, and investigations. Entries are saved under /.codex/journal for later searching or separate promotion into reusable guidance.

In plain words
What is it for?
Use it after non-obvious debugging, trial-and-error fixes, misleading errors, or newly discovered project constraints.
Why use it?
It prevents useful discoveries and the reasons behind them from being lost after a work session. It also keeps personal notes separate from permanent skills.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads ~/.codex paths; installed under .agents/ (shared by several agents); mentions Codex.

Good fit Use it after non-obvious debugging, trial-and-error fixes, misleading errors, or newly discovered project constraints.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/divinevideo/divine-mobile/claudeception
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add divinevideo/divine-mobile --skill claudeception
Clone the repo
git clone --depth 1 https://github.com/divinevideo/divine-mobile

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for claudeception

README.md
[![agentmods](https://agentmods.dev/badge/skills/divinevideo/divine-mobile/claudeception/github.svg)](https://agentmods.dev/skills/divinevideo/divine-mobile/claudeception)
Your own site
<a href="https://agentmods.dev/skills/divinevideo/divine-mobile/claudeception"><img src="https://agentmods.dev/badge/skills/divinevideo/divine-mobile/claudeception/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for claudeception

Your own site · 80×15
<a href="https://agentmods.dev/skills/divinevideo/divine-mobile/claudeception"><img src="https://agentmods.dev/badge/skills/divinevideo/divine-mobile/claudeception.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 962 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 2 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Rogue Agent · line 10
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
  • medium Rogue Agent · line 10
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.00962
Opus 5.5 $0.00014 $0.00385
Sonnet 5.5 $0.00007 $0.00192
Haiku 4.5 $0.00004 $0.00096

Measured 1mo ago against content hash b111a6d51d34, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

claudeception scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/claudeception-activator.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/claudeception/SKILL.md · 130 lines

How it starts

The opening of the file, as written. The whole thing — 130 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Claudeception

Claudeception captures episodic memory from work sessions.

It does not create or update skills. Its job is to preserve what happened, what was learned, and why it mattered in a dated journal entry that can be searched later or promoted through a separate workflow.

When To Use

Use this skill when any of these are true:

  • A task required non-obvious debugging or investigation
  • A workaround or recovery path was discovered through trial and error
  • An error message was misleading and the real root cause was learned
  • A project-specific or system-specific constraint was uncovered
  • The user asks /claudeception
  • The user says "save this as a skill", "extract a skill from this", or "what did we learn?"

Do not use this skill to create durable procedural knowledge. If the learning should become a reusable skill, leave that for a separate promotion step.

Core Rule

Never create a skill from this skill.

Even when the user says "save this as a skill", honor the intent by writing a journal entry unless they explicitly ask for a separate skill-writing workflow.

Capture Threshold

Write a journal entry when the session produced knowledge that is worth preserving, even if it is narrow or specific to one system.

Good journal material:

  • Incident-specific discoveries
  • System quirks and deployment gotchas
  • Root causes behind confusing failures
  • Investigated tradeoffs and workarounds
  • Repeated patterns that are not generalized yet

Skip capture when:

  • The task was a routine documentation lookup
  • The conclusion is already covered cleanly by an existing skill or project docs
  • The note would mostly restate obvious knowledge
  • The note would require storing secrets or sensitive internal details

Output Location

Write entries to:

~/.codex/journal/YYYY-MM-DD-topic-slug.md

Examples:

  • ~/.codex/journal/2026-04-05-fastly-draft-version-publish-mismatch.md
  • ~/.codex/journal/2026-04-05-nextjs-server-side-error-debugging.md

If multiple notes land on the same date with the same slug, add a short suffix.

Read the full file on GitHub · 130 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 130 lines · 36 tokens per session scan A b111a6d51d34

Subscribe to this mod's changes

claudeception is a skill published in the GitHub repository divinevideo/divine-mobile (264 stars, last pushed today), licensed MPL-2.0. It adds 36 tokens to every session and 962 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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