divine-mobile: Skill for Claude Code

.agents/skills/clickhouse-aggregatingmergetree-state-merge/SKILL.md

clickhouse-aggregatingmergetree-state-merge is a skill for Claude Code, Codex from divinevideo/divine-mobile. It costs 128 tokens per session (1,589 once invoked), scanned A, original, MPL-2.0.

A guide to querying ClickHouse tables that store unfinished aggregate calculations, such as sums, counts, and unique-user counts, instead of ordinary numbers.

In plain words
What is it for?
Use it when reading or joining ClickHouse AggregatingMergeTree tables or materialized views that were built with functions such as sumState, countState, or uniqState.
Why use it?
It prevents type errors and incorrect or empty results when you treat these stored calculation states like final values.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code; installed under .agents/ (shared by several agents).

This is divinevideo/divine-mobile's own configuration. It tells Claude Code and Codex how to work on divine-mobile itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything divine-mobile configures →

Reuse

Borrowing it

Nothing to install: this file belongs to divinevideo/divine-mobile. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/divinevideo/divine-mobile/main/.agents/skills/clickhouse-aggregatingmergetree-state-merge/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/divinevideo/divine-mobile

Made for: Claude Code, Codex.

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README.md
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Per session 128 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,589 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00128 $0.01589
Opus 5 $0.00064 $0.00794
Sonnet 5 $0.00026 $0.00318
Haiku 4.5 $0.00013 $0.00159

Measured 12d ago against content hash 51d3880b223e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

clickhouse-aggregatingmergetree-state-merge scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/clickhouse-aggregatingmergetree-state-merge/SKILL.md · 187 lines

How it starts

The opening of the file, as written. The whole thing — 187 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ClickHouse AggregatingMergeTree State/Merge Pattern

Problem

When querying tables or materialized views that use AggregatingMergeTree with state functions (sumState, uniqState, countState), queries fail or return wrong results because the columns contain aggregate state objects, not regular numeric values.

Context / Trigger Conditions

  • Query fails with type errors when using sum() on AggregateFunction columns
  • Creating views that query AggregatingMergeTree materialized views
  • Column types show as AggregateFunction(sum, UInt64) instead of UInt64
  • Migration creates a view joining with an existing aggregating materialized view
  • Getting NULL or unexpected values when aggregating pre-aggregated columns

Root Cause

AggregatingMergeTree stores intermediate aggregate states, not final values. When you define:

CREATE MATERIALIZED VIEW stats
ENGINE = AggregatingMergeTree()
ORDER BY (user_id)
AS SELECT
    user_id,
    sumState(amount) as total_amount,      -- AggregateFunction(sum, UInt64)
    uniqState(session_id) as unique_sessions, -- AggregateFunction(uniq, String)
    countState() as event_count           -- AggregateFunction(count)
FROM events
GROUP BY user_id;

The columns total_amount, unique_sessions, and event_count are NOT regular numbers. They're binary blobs representing the intermediate state of the aggregation.

Wrong:

SELECT user_id, sum(total_amount) FROM stats GROUP BY user_id;
-- Error: cannot use sum() on AggregateFunction type

Correct:

SELECT user_id, sumMerge(total_amount) FROM stats GROUP BY user_id;
-- Returns the finalized numeric value

Solution

Mapping State Functions to Merge Functions

State Function Merge Function Purpose
sumState(x) sumMerge(x) Sum aggregation
countState() countMerge(x) Count aggregation
uniqState(x) uniqMerge(x) Unique count (HyperLogLog)
avgState(x) avgMerge(x) Average
minState(x) minMerge(x) Minimum
maxState(x) maxMerge(x) Maximum
anyState(x) anyMerge(x) Any value
groupArrayState(x) groupArrayMerge(x) Array aggregation

Read the full file on GitHub · 187 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 187 lines · 128 tokens per session scan A 51d3880b223e

Subscribe to this mod's changes

clickhouse-aggregatingmergetree-state-merge is a skill published in the GitHub repository divinevideo/divine-mobile (264 stars, last pushed today), licensed MPL-2.0. It adds 128 tokens to every session and 1,589 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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