divine-mobile: Skill for Claude Code

.agents/skills/divine-relay-video-requirements/SKILL.md

divine-relay-video-requirements is a skill for Claude Code, Codex from divinevideo/divine-mobile. It costs 105 tokens per session (974 once invoked), scanned A, original, MPL-2.0.

A guide for publishing Kind 34236 video events to divine relays, which are servers that receive and distribute events in the Nostr network. These relays apply stricter video checks than the general NIP-71 specification.

In plain words
What is it for?
Use it to add an accepted thumbnail reference, such as a thumb, thumbnail, image, or suitable imeta tag, before publishing video events.
Why use it?
It explains why a video event can be valid elsewhere but be rejected by divine relays with a generic policy error.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code; installed under .agents/ (shared by several agents).

This is divinevideo/divine-mobile's own configuration. It tells Claude Code and Codex how to work on divine-mobile itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything divine-mobile configures →

Reuse

Borrowing it

Nothing to install: this file belongs to divinevideo/divine-mobile. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/divinevideo/divine-mobile/main/.agents/skills/divine-relay-video-requirements/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/divinevideo/divine-mobile

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for divine-relay-video-requirements

README.md
[![agentmods](https://agentmods.dev/badge/skills/divinevideo/divine-mobile/divine-relay-video-requirements/github.svg)](https://agentmods.dev/skills/divinevideo/divine-mobile/divine-relay-video-requirements)
Your own site
<a href="https://agentmods.dev/skills/divinevideo/divine-mobile/divine-relay-video-requirements"><img src="https://agentmods.dev/badge/skills/divinevideo/divine-mobile/divine-relay-video-requirements/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for divine-relay-video-requirements

Your own site · 80×15
<a href="https://agentmods.dev/skills/divinevideo/divine-mobile/divine-relay-video-requirements"><img src="https://agentmods.dev/badge/skills/divinevideo/divine-mobile/divine-relay-video-requirements.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 105 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 974 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00105 $0.00974
Opus 5 $0.00053 $0.00487
Sonnet 5 $0.00021 $0.00195
Haiku 4.5 $0.00011 $0.00097

Measured 12d ago against content hash 81818eaacc94, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

divine-relay-video-requirements scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/divine-relay-video-requirements/SKILL.md · 104 lines

How it starts

The opening of the file, as written. The whole thing — 104 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Divine Relay Video Requirements

Problem

Publishing Kind 34236 (short-form video) events to divine relays fails with "blocked: event rejected by relay policy" even though the events comply with NIP-71 spec.

Context / Trigger Conditions

  • Error message: blocked: event rejected by relay policy
  • Kind 0 (profile) events publish successfully to the same relay
  • Kind 34236 events fail on divine relays (wss://relay.poc.dvines.org, wss://relay.dvines.org)
  • Events that work on other relays fail on divine relays

Root Cause

The divine relay (funnelcake) has additional validation beyond NIP-71:

From divine-funnelcake/crates/relay/src/relay.rs:554-564:

// divine.video requires thumbnail for all videos (stricter than NIP-71)
// Accept: thumb tag, thumbnail tag, image tag, or imeta with image field
let has_thumb = event.get_tag("thumb").is_some()
    || event.get_tag("thumbnail").is_some()
    || event.get_tag("image").is_some()
    || has_imeta_with_image(&event);

if !has_thumb {
    // Event rejected
}

Solution

Ensure video events include a thumbnail in one of these formats:

  1. Inside imeta tag (preferred - NIP-92 compliant):

    ["imeta", "url https://...", "m video/mp4", "image https://thumbnail.jpg", ...]
    
  2. Standalone tag:

    ["thumb", "https://thumbnail.jpg"]
    ["thumbnail", "https://thumbnail.jpg"]
    ["image", "https://thumbnail.jpg"]
    

Getting Thumbnails from Blossom

Blossom (media.divine.video) auto-generates thumbnails for uploaded videos:

  • Thumbnail URL: https://media.divine.video/{video_sha256}.jpg
  • Generation is async - may take a few seconds after upload
  • Check with HEAD request before assuming availability

Verification

  1. Ensure imeta tag contains image https://... field
  2. Test publication: nak event -k 34236 ... wss://relay.poc.dvines.org
  3. Verify with: nak req -k 34236 -a {pubkey} --limit 1 wss://relay.poc.dvines.org

Example

// Build imeta with thumbnail
const imetaParts = [
  `url ${videoUpload.url}`,
  "m video/mp4",
  `image ${videoUpload.url}.jpg`,  // Blossom thumbnail URL
  "dim 480x480",
  `x ${videoUpload.sha256}`,
  "duration 6"
];
tags.push(["imeta", ...imetaParts]);

Read the full file on GitHub · 104 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 104 lines · 105 tokens per session scan A 81818eaacc94

Subscribe to this mod's changes

divine-relay-video-requirements is a skill published in the GitHub repository divinevideo/divine-mobile (264 stars, last pushed today), licensed MPL-2.0. It adds 105 tokens to every session and 974 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

code-changes

Orchestration workflow for any task that ends in code changes: issue analysis, pull request review, feature implementation, bug fixes, refactors, or fleshing out an idea. MUST be invoked at the start of such a task, before reading or writing any code. Defines how to analyze first, gate on user approval, plan, pick the…

JanDeDobbeleer/oh-my-posh · 88 tokens

cross-environment-semantic-drift

L1 trigger - audits L1/L2 boundary bugs, precompile context assumptions, integer width mismatches at environment boundaries, and EVM-on-non-EVM drift.

PlamenTSV/plamen · 43 tokens

consensus-math-correctness

L1 trigger - audits consensus arithmetic for truncation, unused bounds, EMA direction, and threshold edge errors.

PlamenTSV/plamen · 30 tokens

alchemy-cli

Use the Alchemy CLI (@alchemy/cli) for live blockchain data, transaction lookups, NFT/token/portfolio queries, simulation, tracing/debugging, contract reads/writes, wallet-signed sends, swaps and cross-chain bridges, Solana RPC/DAS plus wallet sends, webhook management, and Alchemy app administration. Preferred…

alchemyplatform/skills · 166 tokens

finish-it

Get a stalled or sprawling game project to ship: diagnose the death loop, cut to the core, set a binary finish line.

kyh/vibedgames · 29 tokens

skmtc-debug

Diagnose failures in SKMTC sessions — no output, wrong output, error messages, bundle freshness, parseIssues, "Registered definition mismatch", ref cycles, "Module not found" in generated code, or any other broken behavior. Applies across both CLI usage and generator authoring contexts. Use this skill when the user…

skmtc/skmtc · 213 tokens