questllens-tune-a-query

questllens-tune-a-query is a skill for Claude Code, Codex from DMDuFresne/questllens. It costs 107 tokens per session (1,046 once invoked), scanned A, original, Apache-2.0.

A guide for making QuestDB queries faster. QuestDB is a database designed for time-stamped data, such as measurements or events.

In plain words
What is it for?
Use it to choose sensible time-aggregation intervals, limit scans to relevant time ranges, filter data, inspect query plans, and use QuestDB features such as ASOF JOIN.
Why use it?
It helps find causes of slow queries, timeouts, and excessive results before repeatedly running an inefficient query.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to choose sensible time-aggregation intervals, limit scans to relevant time ranges, filter data, inspect query plans, and use QuestDB features such as ASOF JOIN.

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Install with agentmods
npx agentmods add skills/dmdufresne/questllens/questllens-tune-a-query
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add DMDuFresne/questllens --skill questllens-tune-a-query
Clone the repo
git clone --depth 1 https://github.com/DMDuFresne/questllens

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for questllens-tune-a-query

README.md
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Your own site
<a href="https://agentmods.dev/skills/dmdufresne/questllens/questllens-tune-a-query"><img src="https://agentmods.dev/badge/skills/dmdufresne/questllens/questllens-tune-a-query/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for questllens-tune-a-query

Your own site · 80×15
<a href="https://agentmods.dev/skills/dmdufresne/questllens/questllens-tune-a-query"><img src="https://agentmods.dev/badge/skills/dmdufresne/questllens/questllens-tune-a-query.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 107 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,046 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00107 $0.01046
Opus 5 $0.00053 $0.00523
Sonnet 5 $0.00021 $0.00209
Haiku 4.5 $0.00011 $0.00105

Measured 10d ago against content hash 39e0a5355cdd, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

questllens-tune-a-query scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/questllens-tune-a-query/SKILL.md · 75 lines

How it starts

The opening of the file, as written. The whole thing — 75 lines — stays where its author put it; the contents beside it link to each section on GitHub.

questllens-tune-a-query

The one question that fixes most slow queries

Does the query bound the designated timestamp? QuestDB partitions on it. Without a time predicate, every partition is read. With one, the engine touches only the overlapping partitions. This single change usually dwarfs every other optimization available to you.

describe_table with with_time_range=true tells you what range exists so your bound is real rather than guessed.

Order of operations

  1. suggest_sample_by — before writing any time aggregate. Give it the table and, if known, from/to and a target_buckets. It returns the interval and the SQL. This exists because picking 1m over a year yields 525,600 buckets and a timeout.
  2. explain_query — run it before query on anything nontrivial. It costs nothing and tells you whether QuestDB is pruning partitions or scanning everything.
  3. query — only once the plan looks sane.

If query times out (QUERY_TIMEOUT_MS, default 30s), don't retry it unchanged. Narrow the time range, add a SYMBOL filter, or aggregate harder.

Reading the plan

explain_query output is where the answer usually is. Look for:

  • Interval scan vs full table scan — an interval/partition-bounded scan means your time predicate is being used. A full scan on a partitioned table means it isn't. The usual cause is a predicate the engine can't push down: a function wrapped around the timestamp column (to_str(ts) = '...'), or a comparison against a non-constant expression. Compare the bare column to a literal.
  • Row count estimates — wildly high estimates point at a missing filter, not a slow engine.
  • Join strategy — for time-aligned joins, ASOF JOIN is the intended tool. A regular join plus a time-window predicate is both slower and usually subtly wrong.

QuestDB-specific rewrites that actually help

  • Filter SYMBOLs before time, then bound time. SYMBOL comparison is an integer compare against the intern table; it's the cheapest predicate available. describe_table with with_symbol_stats=true shows cardinality — a high-cardinality SYMBOL filters much harder than a low-cardinality one.
  • LATEST ON ... PARTITION BY for "most recent row per device". Do not emulate it with a window function or a self-join on max(ts); both read far more data.
  • SAMPLE BY ... ALIGN TO CALENDAR when buckets must line up with wall-clock boundaries. Without ALIGN TO CALENDAR, buckets start at the first row's timestamp, which makes results shift as data arrives — a common source of "the numbers changed" confusion.
  • Aggregate in SQL, never in the client. MAX_ROWS (default 1000) truncates results, so counting rows you pulled back gives a wrong answer silently. Use count().
  • Check for an existing materialized view with get_mv_dependencies before optimizing an aggregate by hand. If an MV already computes it, query that instead.

Read the full file on GitHub · 75 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 75 lines · 107 tokens per session scan A 39e0a5355cdd

Subscribe to this mod's changes

questllens-tune-a-query is a skill published in the GitHub repository DMDuFresne/questllens (0 stars, last pushed 20d ago), licensed Apache-2.0. It adds 107 tokens to every session and 1,046 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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