retrospective-guide

retrospective-guide is a skill for Claude Code from Dokkabei97/forged-claude-code. It costs 39 tokens per session (739 once invoked), scanned A, original, MIT.

A set of sprint-retrospective formats and facilitation guides. A sprint retrospective is a team meeting to discuss what went well, what did not, and what to change next.

In plain words
What is it for?
Use it to run end-of-sprint or post-incident retrospectives with formats such as Keep/Problem/Try, 4Ls, or Sailboat.
Why use it?
It gives the discussion a clear structure and turns observations into tracked actions with owners and due dates.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the forged-claude-code plugin — 29 skills, 14 commands, 9 agents, 2 hooks shipped together

Good fit Use it to run end-of-sprint or post-incident retrospectives with formats such as Keep/Problem/Try, 4Ls, or Sailboat.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dokkabei97/forged-claude-code/retrospective-guide
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Dokkabei97/forged-claude-code --skill retrospective-guide
Clone the repo
git clone --depth 1 https://github.com/Dokkabei97/forged-claude-code

Made for: Claude Code.

Or install forged-claude-code, the plugin that ships this one along with the rest of its 29 skills, 14 commands, 9 agents, 2 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for retrospective-guide

README.md
[![agentmods](https://agentmods.dev/badge/skills/dokkabei97/forged-claude-code/retrospective-guide.svg)](https://agentmods.dev/skills/dokkabei97/forged-claude-code/retrospective-guide)
Your own site
<a href="https://agentmods.dev/skills/dokkabei97/forged-claude-code/retrospective-guide"><img src="https://agentmods.dev/badge/skills/dokkabei97/forged-claude-code/retrospective-guide.svg" alt="Measured on agentmods" height="20"></a>
Per session 39 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 739 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00039 $0.00739
Opus 5 $0.00019 $0.00369
Sonnet 5 $0.00008 $0.00148
Haiku 4.5 $0.00004 $0.00074

Measured 7d ago against content hash 52f001493c6e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

retrospective-guide scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/coo/retrospective-guide/SKILL.md · 131 lines

How it starts

The opening of the file, as written. The whole thing — 131 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Retrospective Guide - Sprint Retrospective Templates

Overview

Structured retrospectives that drive real improvement. The goal isn't to vent — it's to commit to one actionable change each sprint.


1. When to Apply

Trigger Behavior
End of sprint Retro template generation
"retro", "회고" Interactive format selection
Post-incident Incident-specific retro template

2. Retro Formats

Keep / Problem / Try (기본)

# Sprint [N] Retrospective — YYYY-MM-DD

## Keep (계속할 것)
- [What worked well and should continue]

## Problem (문제점)
- [What didn't work or caused friction]

## Try (시도할 것)
- [Specific experiments for next sprint]

## Action Items
| Action | Owner | Due | From |
|--------|-------|-----|------|
| [Specific action] | @name | [date] | Problem #1 |

4Ls (Liked, Learned, Lacked, Longed For)

## Liked 👍
- [What the team enjoyed]

## Learned 📚
- [New knowledge or insights gained]

## Lacked 😕
- [What was missing or insufficient]

## Longed For 🌟
- [What the team wishes they had]

Sailboat ⛵

## Wind (추진력) — What pushed us forward?
- [Accelerators]

## Anchor (방해) — What held us back?
- [Blockers and friction]

## Rocks (위험) — What risks lie ahead?
- [Upcoming risks]

## Island (목표) — Where are we heading?
- [Sprint/quarter goal]

3. Facilitation Tips

  1. Review previous action items first (5 min)
  2. Silent brainstorming → write sticky notes individually (5 min)
  3. Group and vote on topics (5 min)
  4. Discuss top 3 voted items (15 min)
  5. Commit to 1-3 action items with owners and dates (5 min)
  6. Total: 30-45 minutes

4. Anti-Patterns

Anti-Pattern Fix
No action items Always end with specific, owned actions
Same problems every retro Track action item completion rate
Blame-focused Establish "no blame" ground rule
Skipping retros "too busy" This is how you GET less busy

Read the full file on GitHub · 131 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 131 lines · 39 tokens per session scan A 52f001493c6e

Subscribe to this mod's changes

retrospective-guide is a skill published in the GitHub repository Dokkabei97/forged-claude-code (2 stars, last pushed 6mo ago), licensed MIT. It adds 39 tokens to every session and 739 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

parallel-feature-development

Coordinate parallel feature development with file ownership strategies, conflict avoidance rules, and integration patterns for multi-agent implementation. Use this skill when decomposing a large feature into independent work streams, when two or more agents need to implement different layers of the same system…

wshobson/agents · 105 tokens

meeting-action-items

Turn meeting notes into cited decisions, owners, tickets.

NousResearch/hermes-agent · 15 tokens

track-management

Use this skill when creating, managing, or working with Conductor tracks - the logical work units for features, bugs, and refactors. Applies to spec.md, plan.md, and track lifecycle operations.

wshobson/agents · 44 tokens

shiplog

Recap of everything shipped since the last run - cross-repo PRs, security fixes, star deltas, and X traction, synthesized into a digest article and a ready-to-post shiplog in your voice.

aeonfun/aeon · 46 tokens

create-stories

Break a single epic into implementable story files. Reads the epic, its GDD, governing ADRs, and control manifest. Each story embeds its GDD requirement TR-ID, ADR guidance, acceptance criteria, story type, and test evidence path. Run after /create-epics for each epic.

Donchitos/Claude-Code-Game-Studios · 65 tokens

story-readiness

Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces READY / NEEDS WORK / BLOCKED verdict with specific gaps. Use when user says 'is this story ready', 'can I start on this story', 'is…

Donchitos/Claude-Code-Game-Studios · 77 tokens