canon-motion

canon-motion is a skill for Claude Code, Codex from Dragoon0x/canon. It costs 75 tokens per session (2,413 once invoked), scanned A, original, MIT.

A guide for designing and reviewing interface animation, such as transitions and small visual changes. It covers timing, movement curves, accessibility settings for reduced motion, and performance.

In plain words
What is it for?
Use it to choose animation timings, plan how elements enter and leave, review easing choices, and check motion for accessibility and speed.
Why use it?
It helps keep motion understandable and responsive instead of distracting, sluggish, or uncomfortable for people who prefer less animation.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to choose animation timings, plan how elements enter and leave, review easing choices, and check motion for accessibility and speed.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dragoon0x/canon/canon-motion
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Dragoon0x/canon --skill canon-motion
Clone the repo
git clone --depth 1 https://github.com/Dragoon0x/canon

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for canon-motion

README.md
[![agentmods](https://agentmods.dev/badge/skills/dragoon0x/canon/canon-motion.svg)](https://agentmods.dev/skills/dragoon0x/canon/canon-motion)
Your own site
<a href="https://agentmods.dev/skills/dragoon0x/canon/canon-motion"><img src="https://agentmods.dev/badge/skills/dragoon0x/canon/canon-motion.svg" alt="Measured on agentmods" height="20"></a>
Per session 75 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,413 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00075 $0.02413
Opus 5 $0.00037 $0.01207
Sonnet 5 $0.00015 $0.00483
Haiku 4.5 $0.00007 $0.00241

Measured 8d ago against content hash 7853f846d967, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

canon-motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

source/skills/canon-motion/SKILL.md · 216 lines

How it starts

The opening of the file, as written. The whole thing — 216 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CANON · Motion Design

Motion communicates causality, hierarchy, and feedback. Bad motion either distracts (too much) or feels broken (too little). The defaults below produce motion that reads as designed.

Quantified Rules

Duration

Type Duration Source
Tiny state change (hover, focus) 100–150ms Material 3
Small (toggle, accordion item) 200–300ms Material 3
Medium (modal open, drawer slide) 250–400ms Material 3
Large (page transition, full-screen reveal) 400–600ms Material 3
Loading skeleton pulse 1000–2000ms Common practice

Rules:

  1. Smaller elements move faster. Larger elements move slower.
  2. Exit animations are 20–30% faster than entrances. Users want to dismiss faster than they want to receive.
  3. Anything over 600ms feels slow. If a transition needs to be longer, break it into stages.
  4. Anything under 80ms feels jarring. Below this threshold, the brain doesn't see the transition.

Easing

Default to non-linear easing for every transition. Linear easing only applies to looping animations (rotation, progress bars).

Easing When to use Curve
ease-out Element entering screen cubic-bezier(0.16, 1, 0.3, 1) (sharper than CSS default)
ease-in Element exiting screen cubic-bezier(0.7, 0, 0.84, 0)
ease-in-out Element moving on screen cubic-bezier(0.65, 0, 0.35, 1)
linear Loading, progress, infinite none
Custom spring Playful UI, drag-release depends

Why ease-out for entrances: starts fast, slows to a stop. Mimics physical objects decelerating. Element is visible quickly.

Why ease-in for exits: starts slow, accelerates away. Element is visible while leaving, then quickly gone.

Banned Easings

Easing Why it fails
bounce, elastic Feels dated, distracts, overused 2014–2018
Default CSS ease Symmetric, lifeless
linear on UI transitions No personality, feels mechanical
Long custom springs (>800ms) Hijacks attention

Read the full file on GitHub · 216 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 216 lines · 75 tokens per session scan A 7853f846d967

Subscribe to this mod's changes

canon-motion is a skill published in the GitHub repository Dragoon0x/canon (5 stars, last pushed 4mo ago), licensed MIT. It adds 75 tokens to every session and 2,413 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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