canon-states

canon-states is a skill for Claude Code, Codex from Dragoon0x/canon. It costs 71 tokens per session (2,842 once invoked), scanned A, original, MIT.

A design guide for the states an interface shows outside its normal, populated view. It covers loading, empty, error, success, skeleton, and zero-data states.

In plain words
What is it for?
Use it when designing lists, tables, dashboards, feeds, forms, buttons, modals, loading indicators, or error messages.
Why use it?
It prevents screens from becoming confusing when data is delayed, missing, or fails to load. It also helps interactive controls explain what is happening and what users can do next.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when designing lists, tables, dashboards, feeds, forms, buttons, modals, loading indicators, or error messages.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dragoon0x/canon/canon-states
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Dragoon0x/canon --skill canon-states
Clone the repo
git clone --depth 1 https://github.com/Dragoon0x/canon

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for canon-states

README.md
[![agentmods](https://agentmods.dev/badge/skills/dragoon0x/canon/canon-states/github.svg)](https://agentmods.dev/skills/dragoon0x/canon/canon-states)
Your own site
<a href="https://agentmods.dev/skills/dragoon0x/canon/canon-states"><img src="https://agentmods.dev/badge/skills/dragoon0x/canon/canon-states/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for canon-states

Your own site · 80×15
<a href="https://agentmods.dev/skills/dragoon0x/canon/canon-states"><img src="https://agentmods.dev/badge/skills/dragoon0x/canon/canon-states.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,842 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00071 $0.02842
Opus 5.5 $0.00028 $0.01137
Sonnet 5.5 $0.00014 $0.00568
Haiku 4.5 $0.00007 $0.00284

Measured 2mo ago against content hash d019ac8238f4, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

canon-states scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

source/skills/canon-states/SKILL.md · 355 lines

How it starts

The opening of the file, as written. The whole thing — 355 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CANON · States

Every screen has at least 4 states beyond "happy path". Most products ship 1 or 2 and call it done. The states below are the contract: when reality breaks the pattern, the UI handles it gracefully.

The Four Required States

For any data-driven screen (list, table, dashboard, feed):

State When Required
Initial / Loading Data being fetched Always
Empty No data exists Always
Error Fetch failed Always
Populated Data present (happy path) The default everyone designs

For interactive components (button, form, modal):

State When
Default Idle
Loading In-flight
Success Completed
Error Failed

Loading States

Wait time Pattern
0–400ms Show nothing. Below this threshold, perceived as instant.
400ms–1s Spinner appears at 400ms
1s–10s Skeleton screen OR determinate progress
> 10s Progress + status + estimated remaining

Skeleton Screens

Skeletons reserve layout space and reduce perceived wait. Better than spinners for content that has a known shape.

.skeleton {
  background: linear-gradient(
    90deg,
    var(--color-surface) 0%,
    var(--color-surface-hover) 50%,
    var(--color-surface) 100%
  );
  background-size: 200% 100%;
  animation: skeleton-shimmer 1500ms infinite linear;
  border-radius: 4px;
}

@keyframes skeleton-shimmer {
  0%   { background-position: 200% 0; }
  100% { background-position: -200% 0; }
}

@media (prefers-reduced-motion: reduce) {
  .skeleton { animation: none; }
}
Property Value Source
Animation duration 1000–2000ms Slower = calmer
Color contrast (skeleton vs surface) 1.2:1 to 1.5:1 Subtle, never high
Shape Match the content shape Don't use circles for text
Stop on data load Yes (don't keep animating)

Don't skeleton everything. Skeletons are for primary content. Don't skeleton secondary chrome (sidebars, headers) that users already know.

Read the full file on GitHub · 355 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 355 lines · 71 tokens per session scan A d019ac8238f4

Subscribe to this mod's changes

canon-states is a skill published in the GitHub repository Dragoon0x/canon (6 stars, last pushed 6mo ago), licensed MIT. It adds 71 tokens to every session and 2,842 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

Related

canon-states compared with skills from other repositories

canon-states next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
canon-statesDragoon0x/canonSkill66mo agoMITA71Claude Code, Codex
accessibilitydiegosouzapw/awesome-omni-skillsSkill1704mo agoMITC119Claude Code, Codex
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a11y-auditgreglas75/zuvoSkill73d agoMITA147Claude Code
axe-audittonone-ai/tononeSkill7723d agoMITA47Claude Code
accessibility-compliance-accessibility-audit-v2diegosouzapw/awesome-omni-skillsSkill1704mo agoMITA76Claude Code