add-to-changelog

add-to-changelog is a skill for Claude Code, Codex from drvoss/everything-copilot-cli. It costs 40 tokens per session (1,250 once invoked), scanned A, original, MIT.

A release-note workflow that updates a project’s CHANGELOG.md after features, fixes, or breaking changes. A changelog is a dated record of important changes between software versions.

In plain words
What is it for?
Use it during release preparation, before tagging a version, or after shipping a feature, fix, or incompatible change.
Why use it?
It keeps release information organized and helps users understand what changed in each version.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: positional $N argument.

Good fit Use it during release preparation, before tagging a version, or after shipping a feature, fix, or incompatible change.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/drvoss/everything-copilot-cli/add-to-changelog
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add drvoss/everything-copilot-cli --skill add-to-changelog
Clone the repo
git clone --depth 1 https://github.com/drvoss/everything-copilot-cli

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for add-to-changelog

README.md
[![agentmods](https://agentmods.dev/badge/skills/drvoss/everything-copilot-cli/add-to-changelog.svg)](https://agentmods.dev/skills/drvoss/everything-copilot-cli/add-to-changelog)
Your own site
<a href="https://agentmods.dev/skills/drvoss/everything-copilot-cli/add-to-changelog"><img src="https://agentmods.dev/badge/skills/drvoss/everything-copilot-cli/add-to-changelog.svg" alt="Measured on agentmods" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,250 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Rogue Agent · line 56
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.01250
Opus 5 $0.00020 $0.00625
Sonnet 5 $0.00008 $0.00250
Haiku 4.5 $0.00004 $0.00125

Measured 4d ago against content hash 8f4ebbc3c704, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

add-to-changelog scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/documentation/add-to-changelog/SKILL.md · 159 lines

How it starts

The opening of the file, as written. The whole thing — 159 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Add to Changelog

When to Use

  • After completing a feature, fix, or breaking change ready for release
  • Before tagging a new version — to ensure CHANGELOG is current
  • During release prep — to create a new version section with today's date
  • As part of commit-workflowadd-to-changelogrelease pipeline

Prerequisites

  • Git repository with meaningful commit history
  • CHANGELOG.md exists or will be created
  • Version follows Semantic Versioning (MAJOR.MINOR.PATCH)

Workflow

1. Locate or Create CHANGELOG.md

# Check if CHANGELOG exists
if (-not (Test-Path CHANGELOG.md)) {
    # Create with standard header
    @"
# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased]
"@ | Set-Content CHANGELOG.md
}

2. Determine the Change Type

Type Use for
Added New features, new capabilities
Changed Changes to existing functionality
Deprecated Features that will be removed in a future release
Removed Features that were removed in this release
Fixed Bug fixes
Security Vulnerability fixes

3. Add Entry to the Right Section

Option A — Add to [Unreleased] (staging for next release):

# Read current CHANGELOG
$changelog = Get-Content CHANGELOG.md -Raw

# Insert under [Unreleased] → Added section
$entry = "- Your change description here"
$changelog = $changelog -replace '(## \[Unreleased\]\s*\n)', "`$1`n### Added`n$entry`n"
Set-Content CHANGELOG.md $changelog

Option B — Create a new versioned section:

$version = "1.2.0"
$date = Get-Date -Format "yyyy-MM-dd"
$newSection = @"

## [$version] - $date

### Added
- New feature description

"@

$changelog = Get-Content CHANGELOG.md -Raw
$changelog = $changelog -replace '(## \[Unreleased\])', "$newSection`$1"
Set-Content CHANGELOG.md $changelog

Read the full file on GitHub · 159 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 159 lines · 40 tokens per session scan A 8f4ebbc3c704

Subscribe to this mod's changes

add-to-changelog is a skill published in the GitHub repository drvoss/everything-copilot-cli (45 stars, last pushed 11d ago), licensed MIT. It adds 40 tokens to every session and 1,250 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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