dungnotnull/achievement-system-design-agent-skill

🏆 Multi-agent AI framework for player motivation & trophy systems. Evaluates intrinsic vs. extrinsic rewards, achievement rarity drift, and completionist loops based on Hamari & SDT research with quality gate checks. 🎮🔥

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dungnotnull/achievement-system-design-agent-skill

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Achievement & Badge System Design for Motivation — Use for achievement system design, gamification, player motivation analysis, trophy/achievement planning, Self-Determination Theory alignment, dark pattern avoidance, completionist design, reward balancing, progress/skill/exploration categories, platform-specific…

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