session-persistence

session-persistence is a skill for Claude Code, Codex from DVNghiem/FlowDeck. It costs 29 tokens per session (2,770 once invoked), scanned A, original, MIT.

A continuity workflow for FlowDeck sessions that saves plans, progress, decisions, blockers, and summaries between sessions. It uses state and summary files so work can resume after a context limit is reached.

In plain words
What is it for?
Loading previous session information, recording checkpoints during long tasks, maintaining the current plan, and writing a structured summary at session end.
Why use it?
It prevents important project context from being lost when a session ends or becomes too large.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Loading previous session information, recording checkpoints during long tasks, maintaining the current plan, and writing a structured summary at session end.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dvnghiem/flowdeck/session-persistence
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add DVNghiem/FlowDeck --skill session-persistence
Clone the repo
git clone --depth 1 https://github.com/DVNghiem/FlowDeck

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for session-persistence

README.md
[![agentmods](https://agentmods.dev/badge/skills/dvnghiem/flowdeck/session-persistence/github.svg)](https://agentmods.dev/skills/dvnghiem/flowdeck/session-persistence)
Your own site
<a href="https://agentmods.dev/skills/dvnghiem/flowdeck/session-persistence"><img src="https://agentmods.dev/badge/skills/dvnghiem/flowdeck/session-persistence/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for session-persistence

Your own site · 80×15
<a href="https://agentmods.dev/skills/dvnghiem/flowdeck/session-persistence"><img src="https://agentmods.dev/badge/skills/dvnghiem/flowdeck/session-persistence.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,770 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Rogue Agent · line 275
    Skill establishes unauthorized persistence across sessions via cron jobs, startup scripts, or state files. Session persistence allows an attacker to maintain access beyond the current interaction.
    Fix: Remove any persistence mechanisms (cron jobs, startup scripts, state files). Skills should not maintain state across sessions without explicit user consent.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.02770
Opus 5.5 $0.00012 $0.01108
Sonnet 5.5 $0.00006 $0.00554
Haiku 4.5 $0.00003 $0.00277

Measured 1mo ago against content hash e4c585d971f0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

session-persistence scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/skills/session-persistence/SKILL.md · 321 lines

How it starts

The opening of the file, as written. The whole thing — 321 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Session Persistence

FlowDeck sessions are bounded by context windows. This skill ensures work survives across sessions without losing state, decisions, or momentum.

When to Activate

Activate at:

  • Session start — before any agent does work
  • Mid-session — when context exceeds 60% of the window
  • Session end — before closing the workspace

Core Principles

  • Load before you act. Never start work without reading the prior session summary.
  • Checkpoint early and often. Ephemeral state is lost when the context window rolls over.
  • Summaries are append-only. Each session adds a new entry; old entries rotate monthly.
  • STATE.md owns the plan. SESSION_SUMMARY.md owns the narrative. Do not duplicate.

Phase 1: Session Start

Goal: Bring the agent up to speed on what happened in the previous session and what remains.

Files to Read

File Purpose Max Chars Required
~/.fd-plan/<slug>/STATE.md Current phase, active plan, blockers, steps completed 10,000 Yes
~/.fd-plan/<slug>/SESSION_SUMMARY.md Prior session narratives, decisions, failures, remaining work 15,000 Yes
~/.fd-plan/<slug>/<topic>/plan.md Active plan with tasks and success criteria 8,000 If referenced in STATE.md
~/.fd-plan/<slug>/.codebase/DECISIONS.jsonl Recent decisions relevant to active work 5,000 Query last 10 entries

Information to Capture

  1. Phase and status — from STATE.md
  2. Last completed step — what was finished
  3. Next pending step — what should happen now
  4. Blockers — anything preventing progress
  5. Approaches that failed — avoid repeating them
  6. Key decisions — links to DECISIONS.jsonl entries
  7. Files modified — what changed recently
  8. Test status — green, failing, or unknown

Commands to Use

/fd-resume          # Load STATE.md and latest SESSION_SUMMARY.md entry
/fd-status          # Show current phase, next step, and blocker summary

Read the full file on GitHub · 321 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 321 lines · 29 tokens per session scan A e4c585d971f0

Subscribe to this mod's changes

session-persistence is a skill published in the GitHub repository DVNghiem/FlowDeck (38 stars, last pushed 2mo ago), licensed MIT. It adds 29 tokens to every session and 2,770 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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