Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/dyCuong03/unity-agent-teamnpx agentmods add skills/dycuong03/unity-agent-team/triageWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/dycuong03/unity-agent-team/triage)<a href="https://agentmods.dev/skills/dycuong03/unity-agent-team/triage"><img src="https://agentmods.dev/badge/skills/dycuong03/unity-agent-team/triage/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/dycuong03/unity-agent-team/triage"><img src="https://agentmods.dev/badge/skills/dycuong03/unity-agent-team/triage.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00044 | $0.01865 |
| Opus 5.5 | $0.00018 | $0.00746 |
| Sonnet 5.5 | $0.00009 | $0.00373 |
| Haiku 4.5 | $0.00004 | $0.00186 |
Grade A, and why
triage scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 170 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Triage Skill
The triage agent runs ONCE per /team invocation, before any other agent.
It is the only agent that always runs. Everything downstream is derived from
its output.
Goal
Produce workspace/triage.json matching .claude/schemas/triage.schema.json
in under 8 file reads.
Inputs
<intent>from the user (bug | feature | refactor | explore)<depth>from the user (quick | normal | deep — default normal)<task description>free text- CRG MCP (
code-review-graph) — preferred ai-game-developerMCP — optional
Procedure
-
CRG first. No file reads until graph evidence exists.
get_architecture_overviewif domain unknowntrace_execution_flowfrom task keywordsget_impact_radius→ seedsystems_affectedandfiles_touched_estimate
-
Fingerprint up to 5 touched files for API evidence (see
.claude/docs/rules/api-fingerprinting-system.md).- Compute DOTS_score / Unity_score / Hybrid_score
(see
.claude/docs/rules/domain-scoring-engine.md). - Classify domain. If Ambiguous →
confidence_score ≤ 0.5.
- Compute DOTS_score / Unity_score / Hybrid_score
(see
-
Classify complexity using the rubric below.
-
Pick verification strategy:
bundle— tiny: deterministic verification bundle, no agentverifier— small/medium: verifier agent runs the bundletester— large/critical: full tester agentstepgated— refactor only
-
Partition ownership when the pipeline has more than one writer (data-tool plus unity-dev, or stepgated refactor). Use repo-root-relative globs. When in doubt: assign only
unity-dev(no parallelism). -
Emit
workspace/triage.jsonviapython .claude/scripts/triage.py. That helper writes a schema-valid file; do not hand-write the JSON.
Complexity Rubric
| Complexity | Files | Systems | Blast radius | Pipeline (default) |
|---|---|---|---|---|
| tiny | 1 | 1 | isolated | [unity-dev] |
| small | 1–3 | 1 | local | [unity-dev, verifier] |
| medium | 2–5 | 1–3 | local / multi-system | [architect, unity-dev, verifier] |
| large | 5–15 | 3–6 | multi-system | [architect, unity-dev, tester] |
| critical | >15 OR save/multiplayer/economy/world-init | any | cross-cutting | [architect, unity-dev, data-tool, tester] |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 170 lines · 44 tokens per session scan A e0b4a40b84ca
triage is a skill published in the GitHub repository dyCuong03/unity-agent-team (7 stars, last pushed 2mo ago), licensed MIT. It adds 44 tokens to every session and 1,865 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-02.
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