aria-patterns

aria-patterns is a skill for Claude Code from dylantarre/design-system-skills. It costs 45 tokens per session (2,318 once invoked), scanned A, original, MIT.

A guide to ARIA, the set of HTML attributes that helps screen readers understand custom interactive controls. It covers roles, states, keyboard behavior, accessible names, and patterns for widgets such as tabs, menus, modals, and accordions.

In plain words
What is it for?
Use it when building or fixing interactive components and checking their semantics, keyboard support, and screen-reader behavior.
Why use it?
It helps make custom controls usable with keyboards and screen readers while avoiding incorrect accessibility markup.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the design-system-skills plugin — 29 skills shipped together

Good fit Use it when building or fixing interactive components and checking their semantics, keyboard support, and screen-reader behavior.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dylantarre/design-system-skills/aria-patterns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/design-system-skills --skill aria-patterns
Clone the repo
git clone --depth 1 https://github.com/dylantarre/design-system-skills

Made for: Claude Code.

Or install design-system-skills, the plugin that ships this one along with the rest of its 29 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for aria-patterns

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/design-system-skills/aria-patterns/github.svg)](https://agentmods.dev/skills/dylantarre/design-system-skills/aria-patterns)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/design-system-skills/aria-patterns"><img src="https://agentmods.dev/badge/skills/dylantarre/design-system-skills/aria-patterns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for aria-patterns

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/design-system-skills/aria-patterns"><img src="https://agentmods.dev/badge/skills/dylantarre/design-system-skills/aria-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,318 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.02318
Opus 5 $0.00023 $0.01159
Sonnet 5 $0.00009 $0.00464
Haiku 4.5 $0.00005 $0.00232

Measured 12d ago against content hash 48b6969b32f5, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

aria-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/accessibility/aria-patterns/SKILL.md · 407 lines

How it starts

The opening of the file, as written. The whole thing — 407 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ARIA Patterns Guide

Overview

Implement accessible interactive components using correct ARIA roles, states, and properties. Provides copy-paste patterns for common widgets that work with screen readers and keyboard navigation.

When to Use

  • Building custom interactive components
  • Making dynamic content accessible
  • Fixing screen reader issues
  • Adding keyboard support to custom widgets

Quick Reference: First Rules of ARIA

  1. Don't use ARIA if native HTML works - <button> over <div role="button">
  2. Don't change native semantics - Don't put role="button" on a heading
  3. All interactive ARIA elements must be keyboard accessible
  4. Don't use role="presentation" or aria-hidden="true" on focusable elements
  5. All interactive elements must have accessible names

The Process

  1. Identify component type: What widget pattern matches?
  2. Check native HTML first: Can a semantic element do this?
  3. Apply ARIA pattern: Roles, states, properties
  4. Add keyboard support: Expected keys for the pattern
  5. Test with screen reader: Verify announcements

Component Patterns

Button

Native (preferred):

<button type="button">Click me</button>

Custom (when necessary):

<div
  role="button"
  tabindex="0"
  aria-pressed="false"
  onkeydown="handleKeyDown(event)"
>
  Toggle
</div>

<script>
function handleKeyDown(e) {
  if (e.key === 'Enter' || e.key === ' ') {
    e.preventDefault();
    e.target.click();
  }
}
</script>

Toggle Button

<button
  type="button"
  aria-pressed="false"
  onclick="this.setAttribute('aria-pressed', this.getAttribute('aria-pressed') === 'true' ? 'false' : 'true')"
>
  <span class="sr-only">Enable</span> Dark Mode
</button>

Modal Dialog

<div
  role="dialog"
  aria-modal="true"
  aria-labelledby="modal-title"
  aria-describedby="modal-desc"
>
  <h2 id="modal-title">Confirm Action</h2>
  <p id="modal-desc">Are you sure you want to proceed?</p>

  <button type="button">Cancel</button>
  <button type="button">Confirm</button>
</div>

Read the full file on GitHub · 407 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 407 lines · 45 tokens per session scan A 48b6969b32f5

Subscribe to this mod's changes

aria-patterns is a skill published in the GitHub repository dylantarre/design-system-skills (43 stars, last pushed 8mo ago), licensed MIT. It adds 45 tokens to every session and 2,318 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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