Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add e06084/claude-screenwriting --skill screenwriting-beatsgit clone --depth 1 https://github.com/e06084/claude-screenwritingWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/e06084/claude-screenwriting/screenwriting-beats)<a href="https://agentmods.dev/skills/e06084/claude-screenwriting/screenwriting-beats"><img src="https://agentmods.dev/badge/skills/e06084/claude-screenwriting/screenwriting-beats/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/e06084/claude-screenwriting/screenwriting-beats"><img src="https://agentmods.dev/badge/skills/e06084/claude-screenwriting/screenwriting-beats.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00067 | $0.01371 |
| Opus 5 | $0.00034 | $0.00685 |
| Sonnet 5 | $0.00013 | $0.00274 |
| Haiku 4.5 | $0.00007 | $0.00137 |
Grade A, and why
screenwriting-beats scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 143 lines — stays where its author put it; the contents beside it link to each section on GitHub.
/screenwriting-beats — 节拍表管理
用法
/screenwriting-beats — 概览 15-beat 表格
/screenwriting-beats catalyst — 深入查看某个 beat
/screenwriting-beats generate — AI 生成完整 beat 表草稿
/screenwriting-beats validate — 校验类型承诺是否兑现
概览输出格式
| # | Beat | 状态 | 一句话内容 |
|---|---|---|---|
| 1 | 开场画面 | ✅ | ... |
| 2 | 主题陈述 | ⬜ | — |
| ... |
Beat 名称映射
| 英文标识 | 中文名 |
|---|---|
| opening_image | 开场画面 |
| theme_stated | 主题陈述 |
| setup | 铺垫 |
| catalyst | 催化剂 |
| debate | 犹豫 |
| break_into_two | 进入第二幕 |
| b_story | B 故事 |
| fun_and_games | 游戏时间 |
| midpoint | 中点 |
| bad_guys_close_in | 反派逼近 |
| all_is_lost | 一无所有 |
| dark_night | 灵魂黑夜 |
| break_into_three | 进入第三幕 |
| finale | 终局 |
| final_image | 终场画面 |
generate — AI 生成 Beat 表
前置条件
生成 beat 表必须基于已有的:
wiki/meta/genre.md— 确定类型引擎(必须存在)wiki/meta/logline.md— 确定故事前提(必须存在)wiki/meta/theme.md— 确定主题(建议存在)wiki/characters/— 确定角色表(必须至少有 hero)
如果这些前置内容不存在,提示用户先完成 Stage 1 和 Stage 2:
⚠️ 生成 beat 表需要先完成:
- [ ] Meta 定位 (genre + logline + theme) → /screenwriting-reimagine 或手动创建
- [ ] 角色设计 (至少 hero) → /screenwriting-character new
生成流程
- 读取 genre → 查
references/genre-constraints.md获取该类型的 beat 约束 - 读取角色表 → 基于角色 wants/needs/arc 分配角色到各 beat
- 生成 15 beat 内容:
content: 具体事件/情节(非抽象结构说明)emotion: 情绪走向conflict: 冲突描述value_shift: 价值从X到Ycharacters_involved: 涉及角色名
- 校验类型承诺(见下方 validate)
- 展示完整 beat 表给用户确认
- 确认后写入
wiki/beats/+ 更新wiki/故事线.canvas
类型引擎驱动
每种 genre 的 beat 有特定功能要求(摘要):
| Genre | Beat 8 必须兑现 | Beat 14 核心动作 |
|---|---|---|
| 屋里有怪物 | 被困+逃脱尝试 | 面对自身的"罪" |
| 金羊毛 | 旅途新奇遭遇 | 归来时已变 |
| 如愿以偿 | 享受新能力的爽感 | 放弃魔法/接受原本 |
| 麻烦家伙 | 以弱敌强的博弈 | 普通人非凡意志 |
| 成长仪式 | 与变化的挣扎 | 接受新阶段 |
| 伙伴情 | 两人化学反应 | 重新合一/有意义分离 |
| 推理侦探 | 线索拼图快感 | 揭露真相+承受代价 |
| 傻瓜成功 | 非常规方式小胜 | 以"傻"方式最终获胜 |
| 被制度化 | 体制内生存游戏 | 留下/离开/改造 |
| 超级英雄 | 能力展示奇观 | 接受能力与诅咒共存 |
完整约束见 references/genre-constraints.md。
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 143 lines · 67 tokens per session scan A 9b157c8b9363
screenwriting-beats is a skill published in the GitHub repository e06084/claude-screenwriting (6 stars, last pushed 2mo ago), licensed MIT. It adds 67 tokens to every session and 1,371 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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