st-execute-blueprint

st-execute-blueprint is a skill for Claude Code from e0ipso/strikethroo. It costs 82 tokens per session (2,339 once invoked), scanned A, original, MIT.

A workflow for carrying out an existing Strikethroo plan from its blueprint. It validates the plan, follows task dependencies, and checks each phase before moving on.

In plain words
What is it for?
Use it to execute a complete plan by running ready tasks in parallel, validating each phase, and recording errors and decisions.
Why use it?
It prevents implementation from skipping required checks or running tasks in the wrong order.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Part of the strikethroo plugin — 7 skills, 1 agent shipped together

Good fit Use it to execute a complete plan by running ready tasks in parallel, validating each phase, and recording errors and decisions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/e0ipso/strikethroo/st-execute-blueprint
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add e0ipso/strikethroo --skill st-execute-blueprint
Clone the repo
git clone --depth 1 https://github.com/e0ipso/strikethroo

Made for: Claude Code.

Or install strikethroo, the plugin that ships this one along with the rest of its 7 skills, 1 agent.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for st-execute-blueprint

README.md
[![agentmods](https://agentmods.dev/badge/skills/e0ipso/strikethroo/st-execute-blueprint.svg)](https://agentmods.dev/skills/e0ipso/strikethroo/st-execute-blueprint)
Your own site
<a href="https://agentmods.dev/skills/e0ipso/strikethroo/st-execute-blueprint"><img src="https://agentmods.dev/badge/skills/e0ipso/strikethroo/st-execute-blueprint.svg" alt="Measured on agentmods" height="20"></a>
Per session 82 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,339 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium MCP Rug Pull · line 29
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00082 $0.02339
Opus 5 $0.00041 $0.01170
Sonnet 5 $0.00016 $0.00468
Haiku 4.5 $0.00008 $0.00234

Measured today against content hash e147541ef500, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

st-execute-blueprint scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

The scan reads SKILL.md. This mod also ships 7 executable files (scripts/capture-base-commit.cjs, scripts/check-for-updates.cjs, scripts/check-phase-readiness.cjs, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/st-execute-blueprint/SKILL.md · 196 lines

How it starts

The opening of the file, as written. The whole thing — 196 lines — stays where its author put it; the contents beside it link to each section on GitHub.

st-execute-blueprint

Inputs

The user supplies the numeric plan ID conversationally.

Operating Procedure

1. Locate the strikethroo root

Run scripts/find-strikethroo-root.cjs from the user's working directory. If it exits non-zero, stop and ask the user to run npx strikethroo init.

Treat the path it prints as <root> for every subsequent step.

Delegated execution workers skip this step and do not emit update notices.

Run scripts/check-for-updates.cjs "<root>" as a separate command using this skill's script path. Keep the user's working directory. Read the one JSON line on stdout. When notice is present, retain its exact text for the final user-facing response. Never pause for permission and never run an update.

2. Resolve the plan

Run scripts/validate-plan-blueprint.cjs <plan-id> planFile for the plan file's absolute path. Another field name prints that field instead.

If the script exits non-zero, stop and ask the user to confirm the plan ID. Do not guess a different ID.

Run scripts/validate-plan-blueprint.cjs <plan-id> planDir and treat the printed path as <plan-dir>.

3. Validate tasks and blueprint existence

Run scripts/validate-plan-blueprint.cjs <plan-id> taskCount and scripts/validate-plan-blueprint.cjs <plan-id> blueprintExists.

4. Auto-generate tasks and blueprint if missing

If taskCount is 0 or blueprintExists is no:

Notify the user: "Tasks or execution blueprint not found. Generating tasks automatically..."

  • Follow the st-generate-tasks skill for this plan ID. Execute its operating procedure in full, including running POST_TASK_GENERATION_ALL.md to write the Execution Blueprint.
  • Re-run the planFile, planDir, taskCount, and blueprintExists queries to refresh the resolved paths and counts.

If the plan still has no tasks or no blueprint, stop and report failure.

5. Optionally create a feature branch

Run scripts/create-feature-branch.cjs <plan-id> once before phase execution. A skip is not a failure. Continue on the current branch, and never create the branch by hand. Uncommitted or untracked changes are permitted only inside the repository-root .ai/strikethroo subtree. An error result halts execution; report it.

Read the full file on GitHub · 196 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed · -26 lines e147541ef500
  2. 3d ago Changed · -12 lines 97013dc87d71
  3. 4d ago Changed · -16 lines 3279c7c1f1ae
  4. 8d ago First seen · 250 lines · 82 tokens per session scan A d8f6f63560b7

Subscribe to this mod's changes

st-execute-blueprint is a skill published in the GitHub repository e0ipso/strikethroo (49 stars, last pushed yesterday), licensed MIT. It adds 82 tokens to every session and 2,339 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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