evaluate-skill

evaluate-skill is a skill for Claude Code from edonadei/caliper. It costs 70 tokens per session (1,882 once invoked), scanned A, original, MIT.

A testing guide for measuring how reliably a skill works. It uses repeated runs and pass@k, a measure of whether at least one of several attempts succeeds, and can compare results with the base agent.

In plain words
What is it for?
Use it to run or design skill evaluations, interpret reliability results, or create an `.eval.yaml` file describing evaluation tasks.
Why use it?
It replaces informal testing with repeatable checks and explicit success criteria. It also identifies whether a skill behaves consistently across runs.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: mentions Codex.

Good fit Use it to run or design skill evaluations, interpret reliability results, or create an .eval.yaml file describing evaluation tasks.

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Install with agentmods
npx agentmods add skills/edonadei/caliper/evaluate-skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add edonadei/caliper --skill evaluate-skill
Clone the repo
git clone --depth 1 https://github.com/edonadei/caliper

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for evaluate-skill

README.md
[![agentmods](https://agentmods.dev/badge/skills/edonadei/caliper/evaluate-skill/github.svg)](https://agentmods.dev/skills/edonadei/caliper/evaluate-skill)
Your own site
<a href="https://agentmods.dev/skills/edonadei/caliper/evaluate-skill"><img src="https://agentmods.dev/badge/skills/edonadei/caliper/evaluate-skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for evaluate-skill

Your own site · 80×15
<a href="https://agentmods.dev/skills/edonadei/caliper/evaluate-skill"><img src="https://agentmods.dev/badge/skills/edonadei/caliper/evaluate-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,882 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00070 $0.01882
Opus 5.5 $0.00028 $0.00753
Sonnet 5.5 $0.00014 $0.00376
Haiku 4.5 $0.00007 $0.00188

Measured 9d ago against content hash 21df2e6831a5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

evaluate-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/evaluate-skill/SKILL.md · 99 lines

How it starts

The opening of the file, as written. The whole thing — 99 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Evaluate Skill

Operate Caliper: run a skill's eval, read what the results say, and trace each failure to the place that fixes it.

Prerequisites

The caliper CLI must be on PATH. This skill can be copied into an agent without the Caliper repo, so install it if missing:

pipx install caliper-eval

caliper <command> --help is the authority on flags. REFERENCE.md covers the full spec format, engines, and what the results mean.

The four questions

A skill eval answers four separate questions. Each has its own measurement and its own fix location, so keep them apart: a blended number hides which half broke.

Question Measured by A failure is fixed in
Fires: does the agent reach for the skill when it should, and only then? activates: on tasks, and trigger probes the skill's description frontmatter
Works: once it fires, does it get the job done? expect: / assert:, scored as the success rate the skill's body
Earns: does it beat the agent without it? the control (--ablate <skill-name>: the declared neighbourhood minus this skill) and caliper compare. For a truly bare agent, ablate every declared skill and every declared mcp: server, and isolate the run the tasks: if the control passes too, the task is too easy
Holds: does it stay good across edits and over time? caliper compare of each full run against the previous one, skill drift the edit that moved it

Spec shape

skills:
  - ./SKILL.md              # relative to the spec; installed, never preloaded
tasks:
  - name: What success looks like
    prompt: <what a real user would type; never names the skill>
    expect: <natural-language pass/fail criterion>
    assert: |               # optional deterministic Python check
      assert ...
    activates: [my-skill]   # frontmatter name: of the skill that should fire
  - name: Unrelated work stays unrelated
    prompt: <work no declared skill should answer>
    activates: []           # a trigger probe: no judge, cheap

Read the full file on GitHub · 99 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago Changed · +2 lines 21df2e6831a5
  2. 20d ago Changed 66699279c281
  3. 23d ago Changed · +32 lines · +10 tokens per session 1f2634b5a6c0
  4. 24d ago Changed · +6 lines bbced1b703e2
  5. 1mo ago First seen · 59 lines · 60 tokens per session scan A 14911ba6094f

Subscribe to this mod's changes

evaluate-skill is a skill published in the GitHub repository edonadei/caliper (214 stars, last pushed 3d ago), licensed MIT. It adds 70 tokens to every session and 1,882 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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