Skill Codex
Review and improve indexing strategy for changed data paths.
Spec-driven development framework — AI agents that think before they type
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Skill Codex
Review and improve indexing strategy for changed data paths.
Skill Codex
Propose a small set of capped, well-formed journeys over the verified map — one actor, one goal, ordered evidenced steps, dual ends — all marked proposed for human confirmation, never auto-confirmed.
Skill Codex
Adversarially refute or confirm the claims the deterministic checks could not settle — the Tier-B pass over the site map — grounding each verdict in resolving evidence and never rubber-stamping.
Skill Codex
Verify animations match motion.md budgets and prefers-reduced-motion is respected.
Skill Codex
Analyze query behavior for correctness and performance risk.
Skill Codex
Verify declared breakpoints are exercised, no horizontal scroll appears, touch targets meet spec, and RTL parity holds when declared.
Skill Codex
Generate a canonical RCA artifact for an incident or failure.
Skill Codex
Drive the compile verb that folds the surface, transition, and guard layers into app-map.yaml, and resolve merge conflicts against the locked committed content without overwriting curated entries.
Skill Codex
Turn the graph invariants and verification verdicts into stable SM- findings and a gap report, so the map's problems are triaged, evidenced, and each carry a concrete fix.
Skill Codex
Keep the site map fresh during a feature-development change — when a diff touches flow-relevant files, patch just the affected surfaces so the map never drifts from the code it describes.
Skill Codex
Grade whether the project is mappable — app kind, frameworks, and an extractor that covers its shape — and route the unmappable case before any other site-map skill runs.
Skill Codex
Re-check the stored site map against the current code by running the same verification again — never invent a finding, never soften one, never call the absence of proof a fix.
Skill Codex
Verify every component in the AST inventory implements its declared states (default/hover/focus/disabled/loading/error/empty) and is exercised by Playwright tests.
Skill Codex
Run the extractors, normalize the raw surfaces, and fingerprint the result so the site-map run has a deterministic, evidence-backed inventory of what the app exposes.
Skill Codex
Turn raw extracted surfaces into named, typed, module-attributed surfaces with entry and exit marks — the non-inferable layer the engine cannot derive from the code alone.
Skill Codex
Detect hard-coded design values (hex, raw px/rem, ad-hoc font stacks) in UI source that should resolve to a declared token. High severity by default.
Skill Codex
Find and evidence the transitions between surfaces — where navigation actually goes, what triggers it, and the file:line that proves it — without inventing edges from mere links.
Skill Codex
Maintain UI screens, components, and state docs after UI changes.
Skill Codex
Generate or update user flows for UI-facing features.
Skill Codex
Research external UI references for full-lane UI work.
Skill Codex
Evaluate UI behavior against usability heuristics.
Skill Codex
Define interface states and transitions for UI-heavy work.
Skill Codex
Suggest regression coverage for changed stack behavior.
Skill Claude CodeCodex
Shape a writing task into an outline, brief, sequence, or publishable plan. Use when a content request needs structure (audience, goal, outline, success metric) before drafting.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: