agent-architecture-design

A guide for designing AI-agent systems, including single-agent workflows and systems where several agents coordinate on a larger project.

In plain words
What is it for?
Use it to choose an agent pattern, plan the workflow, select tools, and decide how agents and people should divide the work.
Why use it?
It helps match the structure of an agent system to the task, the amount of coordination required, and the desired level of human involvement.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/entityprocess/agentv/agent-architecture-design
Any agent
npx skills add EntityProcess/agentv --skill agent-architecture-design
Clone the repo
git clone --depth 1 https://github.com/EntityProcess/agentv

Made for: Claude Code, Codex.

Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,123 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00070 $0.01123
Opus 5 $0.00035 $0.00562
Sonnet 5 $0.00014 $0.00225
Haiku 4.5 $0.00007 $0.00112

Measured 2d ago against content hash 565807b5f63a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

agent-architecture-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/agentic-engineering/skills/agent-architecture-design/SKILL.md · 109 lines

How it starts

The opening of the file, as written. The whole thing — 109 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Agent Architecture Design

Overview

Guide the selection and design of the correct agentic architecture by diagnosing the problem type, mapping it to a proven design pattern, and defining the workflow structure, tooling, and management model.

Process

Phase 1: Problem Diagnosis

Categorize the request on two axes:

Task-Level (single job) Project-Level (coordination needed)
Software-Shaped (working code/system) Single-Agent Iterative Loop Autonomous Pipeline or Multi-Agent System
Metric-Shaped (optimize a number) Optimization Loop Optimization Loop + Multi-Agent System

Diagnosis questions:

  1. Is the goal working software or optimizing a metric?
  2. Is this a single discrete task or multiple coordinated parts?
  3. How much human involvement is acceptable during execution?
  4. What scale justifies the architecture complexity?

Phase 2: Pattern Selection

Load references/agentic-design-patterns.md for full details on each pattern. Summary:

Single-Agent Iterative Loop (Agentic IDE)

  • Human = manager, Agent = worker
  • Decompose the problem into small chunks (UI, API, tests)
  • Agent gets a workspace (terminal, files, search)
  • Best for: individual developer productivity on discrete tasks

Autonomous Pipeline (Zero-Human Loop)

  • Spec In → Autonomous Zone → Eval Out
  • Heavy human involvement at start (specs) and end (review), zero in the middle
  • Requires robust evals — iterations happen automatically until eval passes
  • Best for: zero-human-intervention software delivery

Optimization Loop (Self-Improving Agent)

  • Hill climbing against a specific metric
  • Agent tries paths, fails, backtracks
  • Needs a clear optimization target
  • Best for: reaching peak of an optimization metric through experimentation

Multi-Agent System (Hierarchical/Supervisor Pattern)

  • Specialized roles with defined handoffs (Researcher → Writer → Editor → Publisher)
  • Complexity lies in context management between agents
  • Only justified at scale (10,000 tickets, not 10)
  • Best for: seamless coordination across specialized AI workers

Read the full file on GitHub · 109 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 109 lines · 70 tokens per session scan A 565807b5f63a

Subscribe to this mod's changes

agent-architecture-design is a skill published in the GitHub repository EntityProcess/agentv (15 stars, last pushed 1mo ago), licensed MIT. It adds 70 tokens to every session and 1,123 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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