Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add equinor/neqsim-community-skills --skill neqsim-water-dewpoint-dehydration-screeninggit clone --depth 1 https://github.com/equinor/neqsim-community-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/equinor/neqsim-community-skills/neqsim-water-dewpoint-dehydration-screening)<a href="https://agentmods.dev/skills/equinor/neqsim-community-skills/neqsim-water-dewpoint-dehydration-screening"><img src="https://agentmods.dev/badge/skills/equinor/neqsim-community-skills/neqsim-water-dewpoint-dehydration-screening/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/equinor/neqsim-community-skills/neqsim-water-dewpoint-dehydration-screening"><img src="https://agentmods.dev/badge/skills/equinor/neqsim-community-skills/neqsim-water-dewpoint-dehydration-screening.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00101 | $0.02140 |
| Opus 5.5 | $0.00040 | $0.00856 |
| Sonnet 5.5 | $0.00020 | $0.00428 |
| Haiku 4.5 | $0.00010 | $0.00214 |
Grade A, and why
neqsim-water-dewpoint-dehydration-screening scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 162 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Water Dewpoint Dehydration Screening
Use this skill for public, educational gas water-content screening. It estimates the saturated water content of natural gas using the open GPSA Bukacek correlation and compares it to a sales-gas water specification so an agent can flag whether dehydration is likely required before detailed design.
When to Use
- When a user asks whether a gas stream needs dehydration to meet a water spec.
- When an agent needs a quick saturated-water-content estimate to scope a dehydration study.
- When examples must run without confidential dehydration designs, glycol data, or company gas specs.
- Before asserting any hydrate, ice, or free-water finding — run the saturation test below to establish whether free water is actually available. A hydrate finding built on an unverified water number is the single easiest way to produce a confident wrong answer.
Is the stream already dehydrated? — the saturation test
A stated water content in a datasheet or stream table tells you nothing on its own; you have to compare it against saturation at the same pressure and temperature.
ratio = stated_water_content / saturated_water_content(P, T)
ratio ~ 1.0 -> stream is AT SATURATION: wet gas, free water available.
Water was removed (if at all) by COOLING + KNOCK-OUT, not dehydration.
ratio << 1 -> stream is DEHYDRATED (glycol contactor or molecular sieve upstream).
Typical TEG: 30-50 ppm(mol); typical sales-gas spec: ~100 ppm(mol).
ratio > 1.0 -> the stated composition carries entrained/free water, or the stated
P/T is not the condition the composition belongs to. Resolve before use.
Dewatering is not dehydration
This is the trap the test exists to catch. A suction scrubber, knock-out drum, or cooler + separator removes free water and leaves the gas exactly at saturation at the separator outlet condition. It lowers the absolute water content but gives zero dryness margin — the stream re-condenses water on any subsequent cooling or expansion. Only a glycol contactor or a molecular sieve produces an actual water dew-point depression.
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 162 lines · 101 tokens per session scan A 0699a9960b9d
neqsim-water-dewpoint-dehydration-screening is a skill published in the GitHub repository equinor/neqsim-community-skills (4 stars, last pushed today), licensed Apache-2.0. It adds 101 tokens to every session and 2,140 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-19.
neqsim-water-dewpoint-dehydration-screening compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| neqsim-water-dewpoint-dehydration-screeningequinor/neqsim-community-skills | Skill | 4 | today | Apache-2.0 | A | 101 | Claude Code, Codex |
| instrument-data-to-allotropeanthropics/knowledge-work-plugins | Skill | 35k | 3d ago | Apache-2.0 | A | 123 | Claude Code |
| exploratory-data-analysisK-Dense-AI/scientific-agent-skills | Skill | 56k | 4d ago | MIT | A | 83 | Claude Code |
| matlabK-Dense-AI/scientific-agent-skills | Skill | 56k | 4d ago | MIT | A | 44 | Claude Code |
| phylogeneticsK-Dense-AI/scientific-agent-skills | Skill | 56k | 4d ago | MIT | A | 71 | Claude Code, Codex |
| research-engineerdavila7/claude-code-templates | Skill | 33k | yesterday | MIT | A | 43 | Claude Code, Codex |
| mapping-to-snomedmaziyarpanahi/openmed | Skill | 5.8k | yesterday | Apache-2.0 | A | 205 | Claude Code |