ble

ble is a skill for Claude Code, Codex from espressif/esp-claw. It costs 24 tokens per session (3,839 once invoked), scanned A, original, Apache-2.0.

A Lua skill for controlling Bluetooth Low Energy, a wireless system used by nearby devices, on the ESP-Claw device. It covers device setup, advertising, connections, events, and a custom GATT server, which defines Bluetooth services and data.

In plain words
What is it for?
Starting and stopping Bluetooth, advertising services, accepting connections, sending updates, handling events, and checking module status.
Why use it?
It provides a way to manage supported Bluetooth communication from Lua without another device framework.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Starting and stopping Bluetooth, advertising services, accepting connections, sending updates, handling events, and checking module status.

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Install with agentmods
npx agentmods add skills/espressif/esp-claw/ble
About the project

ESP-Claw is an AI agent framework that runs on Espressif IoT chips and lets people define device behavior through conversation. It handles local sensing, decision-making, and execution for connected devices, with support for event-driven actions, structured memory, and MCP communication.

espressif/esp-claw · 2,260 stars · on GitHub · esp-claw.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add espressif/esp-claw --skill ble
Clone the repo
git clone --depth 1 https://github.com/espressif/esp-claw

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ble

README.md
[![agentmods](https://agentmods.dev/badge/skills/espressif/esp-claw/ble/github.svg)](https://agentmods.dev/skills/espressif/esp-claw/ble)
Your own site
<a href="https://agentmods.dev/skills/espressif/esp-claw/ble"><img src="https://agentmods.dev/badge/skills/espressif/esp-claw/ble/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ble

Your own site · 80×15
<a href="https://agentmods.dev/skills/espressif/esp-claw/ble"><img src="https://agentmods.dev/badge/skills/espressif/esp-claw/ble.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 24 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,839 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00024 $0.03839
Opus 5.5 $0.00010 $0.01536
Sonnet 5.5 $0.00005 $0.00768
Haiku 4.5 $0.00002 $0.00384

Measured today against content hash 15351cf9642c, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ble scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

components/lua_modules/lua_module_ble/skills/ble/SKILL.md · 425 lines

How it starts

The opening of the file, as written. The whole thing — 425 lines — stays where its author put it; the contents beside it link to each section on GitHub.

BLE Skill (lua_module_ble · Phase 1C)

This skill describes how an Agent can control the BLE module on ESP-Claw via Lua scripts. The module is a thin ESP-IDF NimBLE adapter; it does not depend on LuatOS, Arduino, or any intermediate framework.


Capabilities (Phase 1C)

  • BLE controller and NimBLE host bring-up / teardown
  • Legacy (BT4) connectable advertising with device name, appearance, and 16-bit service UUIDs
  • Fixed 3-slot connection table with stable conn_index identifiers
  • MTU preference and per-connection MTU tracking
  • Unified event queue: ble.on_event(fn) + ble.process_events(timeout_ms)
  • Peripheral-side disconnect (ble.disconnect)
  • Module diagnostics via ble.stats()
  • Dynamic GATT Server via ble.gatts_define(profile)
  • Cached characteristic values via ble.gatts_set_value() and ble.stats({ char = ... })
  • Server-initiated ble.notify() / ble.indicate() using stable conn_index
  • SMP configuration via ble.smp_config(opts) before ble.init()

Not in Phase 1: Central / scanning / GATT Client, passkey / numeric comparison Lua callbacks, bond-management Lua APIs, BLE 5.x extended advertising.


Mutual Exclusion with lua_module_ble_hid

Skill selection hard rule

When the user asks only for "broadcasting", "advertising", "normal BLE", "BLE", "GATT", service discovery, characteristic read/write, notify, or indicate, use only this ble skill. Do not use ble_hid as a fallback for ordinary BLE advertising or GATT tasks.

Use ble_hid only when the user explicitly mentions HID, keyboard, mouse, media controls, consumer control, typing text, key combos, cursor movement, clicking, or scrolling.

Hard rule: lua_module_ble and lua_module_ble_hid must never advertise simultaneously. Both modules share the single BLE controller and NimBLE host; running both at the same time causes undefined behaviour.

Switching from BLE → HID:

  1. Call ble.adv_stop() then ble.deinit().
  2. Start lua_module_ble_hid (e.g. via skills/ble_hid/scripts/start_ble_hid.lua).
  3. Inform the user that the mode has changed.

Read the full file on GitHub · 425 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today Changed · -1 lines 15351cf9642c
  2. 1mo ago First seen · 426 lines · 24 tokens per session scan A 79ec38633972

Subscribe to this mod's changes

ble is a skill published in the GitHub repository espressif/esp-claw (2,260 stars, last pushed yesterday), licensed Apache-2.0. It adds 24 tokens to every session and 3,839 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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