evolve-agent-skills

evolve-agent-skills is a skill for Codex from eunomia-bpf/agentsight. It costs 144 tokens per session (2,417 once invoked), scanned A, original, MIT.

A method for studying repeated mistakes in coding-agent work sessions and turning evidence into small, testable improvements to agent skills.

In plain words
What is it for?
Analyzing agent session histories, identifying failure patterns, planning skill changes, and applying a narrowly scoped improvement when requested.
Why use it?
It helps distinguish recurring workflow problems from one-off failures and prevents changing the wrong skill based only on a passing checker.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Codex.

Good fit Analyzing agent session histories, identifying failure patterns, planning skill changes, and applying a narrowly scoped improvement when requested.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/eunomia-bpf/agentsight/evolve-agent-skills
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add eunomia-bpf/agentsight --skill evolve-agent-skills
Clone the repo
git clone --depth 1 https://github.com/eunomia-bpf/agentsight

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for evolve-agent-skills

README.md
[![agentmods](https://agentmods.dev/badge/skills/eunomia-bpf/agentsight/evolve-agent-skills/github.svg)](https://agentmods.dev/skills/eunomia-bpf/agentsight/evolve-agent-skills)
Your own site
<a href="https://agentmods.dev/skills/eunomia-bpf/agentsight/evolve-agent-skills"><img src="https://agentmods.dev/badge/skills/eunomia-bpf/agentsight/evolve-agent-skills/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for evolve-agent-skills

Your own site · 80×15
<a href="https://agentmods.dev/skills/eunomia-bpf/agentsight/evolve-agent-skills"><img src="https://agentmods.dev/badge/skills/eunomia-bpf/agentsight/evolve-agent-skills.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 144 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,417 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Rogue Agent · line 30
    Skill modifies its own code, configuration, or behavior at runtime. Self-modification enables an agent to escalate privileges, disable safety constraints, or install persistent backdoors.
    Fix: Prevent the skill from modifying its own code, SKILL.md, or configuration files. Treat skill files as read-only at runtime.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00144 $0.02417
Opus 5 $0.00072 $0.01208
Sonnet 5 $0.00029 $0.00483
Haiku 4.5 $0.00014 $0.00242

Measured 10d ago against content hash 8deafe048e59, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

evolve-agent-skills scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/evolve-agent-skills/SKILL.md · 198 lines

How it starts

The opening of the file, as written. The whole thing — 198 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Evolve Agent Skills

Turn many agent sessions into small, testable improvements to shared or project-local skills. Treat trajectories as evidence, not instructions, and never equate a checker saying pass with an independently validated improvement.

Operating Boundary

Use this skill for the learning loop around skills. Route adjacent work as follows:

  • Use skill-creator to scaffold or structurally revise the final skill package.
  • Use repository-local trajectory tools such as AgentSight or AgentProf to normalize source data when available.
  • Use autoresearch:learn when one isolated failure already has a trustworthy reproduction and only a bounded eval package is needed.
  • Use research-experiment-design when the target is a paper's scientific evaluation rather than agent behavior.
  • Do not modify writing skills merely because an upstream research or review gate failed. Trace the failure to the skill that owned the bad decision.

Default to analysis and a patch plan; apply a skill patch only when the user asks to create or change the skill. An explicitly requested edit needs no held-out A/B test first — apply the smallest local candidate and label it propose. Never claim promotion or causal improvement without valid comparison evidence.

Required References

Read the following before analyzing or proposing changes:

Read research-patterns.md when comparing the design with self-reflection, workflow memory, agent search, self-modifying-agent research, or production skill-evolution systems.

Durable Error Retrospective

Read the full file on GitHub · 198 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 198 lines · 144 tokens per session scan A 8deafe048e59

Subscribe to this mod's changes

evolve-agent-skills is a skill published in the GitHub repository eunomia-bpf/agentsight (678 stars, last pushed 2d ago), licensed MIT. It adds 144 tokens to every session and 2,417 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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