Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/event4u-app/agent-confignpx agentmods add skills/event4u-app/agent-config/fe-designWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/event4u-app/agent-config/fe-design)<a href="https://agentmods.dev/skills/event4u-app/agent-config/fe-design"><img src="https://agentmods.dev/badge/skills/event4u-app/agent-config/fe-design/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/event4u-app/agent-config/fe-design"><img src="https://agentmods.dev/badge/skills/event4u-app/agent-config/fe-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector warn
SkillSpector: 1 finding, up to medium
These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →
- medium Excessive Agency · line 216 Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00040 | $0.04126 |
| Opus 5.5 | $0.00016 | $0.01650 |
| Sonnet 5.5 | $0.00008 | $0.00825 |
| Haiku 4.5 | $0.00004 | $0.00413 |
Grade A, and why
fe-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 294 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Frontend Design Skill
Ad-hoc mode — outside the engine, YOU run this loop now
One question decides which mode you are in: is a /implement-ticket run
dispatching this?
| Situation | Who owns the UI write | This skill is |
|---|---|---|
| A ticketed run — the UI directive set is dispatching | directives/ui/* |
a reference it cites |
| Anything else — "build me the page", "improve this form", "implement the approved design" | you, in this turn | the executor |
| A renderer axis is in play — WebGL / Three.js / canvas / scroll-scrubbed video | still you — the renderer is a grounding question, not a second executor | the executor, grounded via search_stack |
The third row is an axis, not an owner. Renderer selection resolves through
machinery that already exists: search_stack in
corpus-grounding
(scripts/decision_engine.ts), whose stack corpus carries threejs.csv among
its stacks, read beside the register in
design-intelligence
§ Register. No second frontend executor is declared, and none is needed: a
renderer changes what you ground against, never who writes the UI.
Outside the engine, nothing else owns the design quality of a UI write. Reading this skill and then writing the UI from priors is the failure it exists to prevent — the loop below is not optional context, it is the work.
Skip only when the change is ui-trivial, decidable off the diff: ≤ 1 file,
≤ 5 changed lines, no new component, no new state, no new dependency, no new
control role. Anything else runs the loop.
The loop
- Audit first — run
existing-ui-audit. What already exists (components, tokens, layout conventions) outranks every heuristic below. Reinventing an existing component is the #1 failure mode. Control roles. For every control you add, look up its role in thecontrol_rolesofagent-config ui:audit(re-run it when the artifact is older than your last UI edit): use the canonical implementation and the siblings' box metrics. Role missing or tied → ask before inventing a control kind; a native control beside an existing primitive needs a statednative_control_reason. - Brief — seven keys before any code. Five are the ones the engine gates
(
REQUIRED_BRIEF_KEYS):layout,components,states,microcopy,a11y.statesmeans all five ofempty,loading,error,success,disabled— a brief missing one is unfinished, not concise.
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 10d ago Changed · +2 lines e367862ee6cc
- 1mo ago Changed 72b9f9c0d0fe
- 2mo ago Changed · +27 lines · -5 tokens per session 187f18ba21d1
- 2mo ago Changed · +3 lines 97b4b77b3dd6
- 2mo ago First seen · 262 lines · 45 tokens per session scan A bc2e67a2bb91
fe-design is a skill published in the GitHub repository event4u-app/agent-config (19 stars, last pushed yesterday), licensed MIT. It adds 40 tokens to every session and 4,126 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
fe-design compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| fe-designevent4u-app/agent-config | Skill | 19 | yesterday | MIT | A | 40 | Claude Code, Codex |
| huashu-designalchaincyf/huashu-design | Skill | 29k | 2d ago | MIT | A | 123 | Claude Code, Codex |
| gridkostja94/marketing-skills | Skill | 1.1k | 2d ago | MIT | A | 29 | Claude Code, Codex |
| masonrykostja94/marketing-skills | Skill | 1.1k | 2d ago | MIT | A | 32 | Claude Code, Codex |
| interaction-skillcode-yeongyu/oh-my-openagent | Skill | 71k | today | none | A | 104 | Claude Code, Codex |
| layout-skillcode-yeongyu/oh-my-openagent | Skill | 71k | today | none | A | 88 | Claude Code, Codex |
| ui-designer/html-prototypeechoVic/boss-skill | Skill | 547 | 5d ago | MIT | A | 30 | Claude Code |