Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add fanfan-de/anybox --skill swiftui-patternsgit clone --depth 1 https://github.com/fanfan-de/anyboxWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/fanfan-de/anybox/swiftui-patterns)<a href="https://agentmods.dev/skills/fanfan-de/anybox/swiftui-patterns"><img src="https://agentmods.dev/badge/skills/fanfan-de/anybox/swiftui-patterns.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00035 | $0.02451 |
| Opus 5 | $0.00017 | $0.01226 |
| Sonnet 5 | $0.00007 | $0.00490 |
| Haiku 4.5 | $0.00003 | $0.00245 |
Grade A, and why
swiftui-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
97% identical to macos-swiftui-patterns — 14 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 136 lines — stays where its author put it; the contents beside it link to each section on GitHub.
SwiftUI Patterns
Quick Start
Choose a track based on your goal:
Existing project
- Identify the feature or scene and the primary interaction model: document, editor, sidebar-detail, utility window, settings, or menu bar extra.
- Read the nearest existing scene or root view before inventing a new desktop structure.
- Choose the relevant reference from
references/components-index.md. - If SwiftUI cannot express the required platform behavior cleanly, use the
appkit-interopskill rather than forcing a shaky workaround.
New app scaffolding
- Choose the scene model first:
WindowGroup,Window,Settings,MenuBarExtra, orDocumentGroup. - If the app combines a normal main window and a
MenuBarExtra, useWindowGroup(..., id:)for the primary window when it should appear at launch. TreatWindow(...)as a better fit for auxiliary/on-demand singleton windows; in menu-bar-heavy apps, aWindow(...)scene may not present the main window automatically at launch. - Before creating the scaffold, check whether the workspace is already inside a git repo with
git rev-parse --is-inside-work-tree. If not, rungit initat the project root so Codex app git-backed features are available from the start. Do not initialize a nested repo inside an existing parent checkout. - For a new app scaffold, also create one project-local
script/build_and_run.shand.codex/environments/environment.tomlso the Codex app Run button works immediately. Use the exact bootstrap contract frombuild-run-debugand itsreferences/run-button-bootstrap.mdfile rather than inventing a second variant here. - Decide which state is app-wide, scene-scoped, or window-scoped before writing views.
- Sketch file and module boundaries before writing the full UI. For any non-trivial app, create the folder structure first and split files by responsibility from the start.
- Use a single Swift file only for tiny throwaway examples or snippets: roughly under 50 lines, one screen, no persistence, no networking/process client, and no reusable models. Anything beyond that should be multi-file immediately.
- Use system-adaptive colors and materials by default (
Color.primary,Color.secondary, semantic foreground styles,.regularMaterial, etc.) so the app follows Light/Dark mode automatically. Do not hardcode white or light backgrounds unless the user explicitly asks for a fixed theme, and do not reach for opaquewindowBackgroundColorfills for root panes by default. - Pick the references for the first feature surface you need: windowing, commands, split layouts, or settings.
What ships with it
7 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 136 lines · 35 tokens per session scan A ebfc06b1c1e1
swiftui-patterns is a skill published in the GitHub repository fanfan-de/anybox (57 stars, last pushed 25d ago), licensed MIT. It adds 35 tokens to every session and 2,451 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 97% identical to macos-swiftui-patterns, differing in 14 lines, and is treated as a copy.
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