robinebers/openusage is a native macOS menu-bar application that tracks usage of AI coding subscriptions, including limits, credits, and spending. Developers use it to monitor plans from services such as Claude, Codex, Cursor, and Copilot, while the catalogue entries support related workflows.
Borrowing it
Nothing to install: this file belongs to robinebers/openusage. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/robinebers/openusage/main/.agents/skills/macos-swiftui-patterns/SKILL.mdgit clone --depth 1 https://github.com/robinebers/openusageWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/robinebers/openusage/macos-swiftui-patterns)<a href="https://agentmods.dev/skills/robinebers/openusage/macos-swiftui-patterns"><img src="https://agentmods.dev/badge/skills/robinebers/openusage/macos-swiftui-patterns/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/robinebers/openusage/macos-swiftui-patterns"><img src="https://agentmods.dev/badge/skills/robinebers/openusage/macos-swiftui-patterns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00038 | $0.02432 |
| Opus 5.5 | $0.00015 | $0.00973 |
| Sonnet 5.5 | $0.00008 | $0.00486 |
| Haiku 4.5 | $0.00004 | $0.00243 |
Grade A, and why
macos-swiftui-patterns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- swiftui-patterns — 97% identical, 14 lines differ
How it starts
The opening of the file, as written. The whole thing — 136 lines — stays where its author put it; the contents beside it link to each section on GitHub.
SwiftUI Patterns
Quick Start
Choose a track based on your goal:
Existing project
- Identify the feature or scene and the primary interaction model: document, editor, sidebar-detail, utility window, settings, or menu bar extra.
- Read the nearest existing scene or root view before inventing a new desktop structure.
- Choose the relevant reference from
references/components-index.md. - If SwiftUI cannot express the required platform behavior cleanly, use the
macos-appkit-interopskill rather than forcing a shaky workaround.
New app scaffolding
- Choose the scene model first:
WindowGroup,Window,Settings,MenuBarExtra, orDocumentGroup. - If the app combines a normal main window and a
MenuBarExtra, useWindowGroup(..., id:)for the primary window when it should appear at launch. TreatWindow(...)as a better fit for auxiliary/on-demand singleton windows; in menu-bar-heavy apps, aWindow(...)scene may not present the main window automatically at launch. - Before creating the scaffold, check whether the workspace is already inside a git repo with
git rev-parse --is-inside-work-tree. If not, rungit initat the project root so git-backed features are available from the start. Do not initialize a nested repo inside an existing parent checkout. - For a new app scaffold, also create one project-local
script/build_and_run.shso the app has a single build/run entrypoint. Use the exact bootstrap contract from themacos-build-run-debugskill rather than inventing a second variant here. - Decide which state is app-wide, scene-scoped, or window-scoped before writing views.
- Sketch file and module boundaries before writing the full UI. For any non-trivial app, create the folder structure first and split files by responsibility from the start.
- Use a single Swift file only for tiny throwaway examples or snippets: roughly under 50 lines, one screen, no persistence, no networking/process client, and no reusable models. Anything beyond that should be multi-file immediately.
- Use system-adaptive colors and materials by default (
Color.primary,Color.secondary, semantic foreground styles,.regularMaterial, etc.) so the app follows Light/Dark mode automatically. Do not hardcode white or light backgrounds unless the user explicitly asks for a fixed theme, and do not reach for opaquewindowBackgroundColorfills for root panes by default. - Pick the references for the first feature surface you need: windowing, commands, split layouts, or settings.
What ships with it
6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 136 lines · 38 tokens per session scan A 4180a3e6c9fe
macos-swiftui-patterns is a skill published in the GitHub repository robinebers/openusage (4,556 stars, last pushed yesterday), licensed MIT. It adds 38 tokens to every session and 2,432 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
macos-swiftui-patterns compared with skills from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| macos-swiftui-patternsrobinebers/openusage | Skill | 4.6k | yesterday | MIT | A | 38 | Claude Code, Codex |
| tailwind-design-systemcalesthio/OpenMontage | Skill | 77k | 3d ago | AGPL-3.0 | A | 42 | Claude Code, Codex |
| motion-graphicscalesthio/OpenMontage | Skill | 77k | 3d ago | AGPL-3.0 | A | 187 | Claude Code, Codex |
| visual-stylecalesthio/OpenMontage | Skill | 77k | 3d ago | AGPL-3.0 | A | 136 | Claude Code, Codex |
| vercel-composition-patternscalesthio/OpenMontage | Skill | 77k | 3d ago | AGPL-3.0 | A | 58 | Claude Code, Codex |
| web-design-guidelinescalesthio/OpenMontage | Skill | 77k | 3d ago | AGPL-3.0 | A | 44 | Claude Code, Codex |
| figma-connectanton-abyzov/vskill | Skill | 47 | 3d ago | MIT | A | 223 | Claude Code |