motion

A guide for adding Motion, a React library for animating interface elements such as buttons, menus, lists, and diagrams.

In plain words
What is it for?
Use it for drag-and-drop controls, hover and tap feedback, scroll effects, spring-like movement, layout changes, SVG animation, and exit animations.
Why use it?
It helps avoid writing animation behavior from scratch and provides guidance for common interaction and performance problems.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/fellipeutaka/leon/motion
Any agent
npx skills add fellipeutaka/leon --skill motion
Clone the repo
git clone --depth 1 https://github.com/fellipeutaka/leon

Made for: Claude Code, Codex.

Per session 89 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,478 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00089 $0.06478
Opus 5 $0.00044 $0.03239
Sonnet 5 $0.00018 $0.01296
Haiku 4.5 $0.00009 $0.00648

Measured 2d ago against content hash eebc884f4cc5, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

motion scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/init-motion.sh, scripts/optimize-bundle.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/motion/SKILL.md · 856 lines

How it starts

The opening of the file, as written. The whole thing — 856 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Motion Animation Library

Overview

Motion (package: motion, formerly framer-motion) is the industry-standard React animation library used in production by thousands of applications. With 30,200+ GitHub stars and 300+ official examples, it provides a declarative API for creating sophisticated animations with minimal code.

Key Capabilities:

  • Gestures: drag, hover, tap, pan, focus with cross-device support
  • Scroll Animations: viewport-triggered, scroll-linked, parallax effects
  • Layout Animations: FLIP technique for smooth layout changes, shared element transitions
  • Spring Physics: Natural, customizable motion with physics-based easing
  • SVG: Path morphing, line drawing, attribute animation
  • Exit Animations: AnimatePresence for unmounting transitions
  • Performance: Hardware-accelerated, ScrollTimeline API, bundle optimization (2.3 KB - 34 KB)

Production Tested: React 19.2, Next.js 16.1, Vite 7.3, Tailwind v4


When to Use This Skill

✅ Use Motion When:

Complex Interactions:

  • Drag-and-drop interfaces (sortable lists, kanban boards, sliders)
  • Hover states with scale/rotation/color changes
  • Tap feedback with bounce/squeeze effects
  • Pan gestures for mobile-friendly controls

Scroll-Based Animations:

  • Hero sections with parallax layers
  • Scroll-triggered reveals (fade in as elements enter viewport)
  • Progress bars linked to scroll position
  • Sticky headers with scroll-dependent transforms

Layout Transitions:

  • Shared element transitions between routes (card → detail page)
  • Expand/collapse with automatic height animation
  • Grid/list view switching with smooth repositioning
  • Tab navigation with animated underline

Advanced Features:

  • SVG line drawing animations
  • Path morphing between shapes
  • Spring physics for natural bounce
  • Orchestrated sequences (staggered reveals)
  • Modal dialogs with backdrop blur

Bundle Optimization:

  • Need 2.3 KB animation library (useAnimate mini)
  • Want to reduce Motion from 34 KB to 4.6 KB (LazyMotion)

Read the full file on GitHub · 856 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 856 lines · 89 tokens per session scan A eebc884f4cc5

Subscribe to this mod's changes

motion is a skill published in the GitHub repository fellipeutaka/leon (5 stars, last pushed 4d ago), licensed MIT. It adds 89 tokens to every session and 6,478 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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