paraglide-js

paraglide-js is a skill for Codex from fellipeutaka/leon. It costs 141 tokens per session (1,296 once invoked), scanned A, original, MIT.

An internationalization setup for Paraglide JS, a library that lets an application support multiple languages. Translation files are compiled into JavaScript functions that the application can call.

In plain words
What is it for?
Use it to define translations, generate message functions, choose the current language, configure language-based routing, and connect translations to server-rendered applications.
Why use it?
It gives translated messages a consistent structure and helps ensure that language selection and translated URLs work correctly. It also avoids manually handling translation text throughout the application.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to define translations, generate message functions, choose the current language, configure language-based routing, and connect translations to server-rendered applications.

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Install with agentmods
npx agentmods add skills/fellipeutaka/leon/paraglide-js
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add fellipeutaka/leon --skill paraglide-js
Clone the repo
git clone --depth 1 https://github.com/fellipeutaka/leon

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for paraglide-js

README.md
[![agentmods](https://agentmods.dev/badge/skills/fellipeutaka/leon/paraglide-js/github.svg)](https://agentmods.dev/skills/fellipeutaka/leon/paraglide-js)
Your own site
<a href="https://agentmods.dev/skills/fellipeutaka/leon/paraglide-js"><img src="https://agentmods.dev/badge/skills/fellipeutaka/leon/paraglide-js/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for paraglide-js

Your own site · 80×15
<a href="https://agentmods.dev/skills/fellipeutaka/leon/paraglide-js"><img src="https://agentmods.dev/badge/skills/fellipeutaka/leon/paraglide-js.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 141 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,296 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00141 $0.01296
Opus 5 $0.00071 $0.00648
Sonnet 5 $0.00028 $0.00259
Haiku 4.5 $0.00014 $0.00130

Measured 8d ago against content hash 7a79ca1d830b, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

paraglide-js scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/paraglide-js/SKILL.md · 145 lines

How it starts

The opening of the file, as written. The whole thing — 145 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Paraglide JS

Compiler-based i18n library. Compiles translation files (JSON/inlang) into tree-shakable JS functions. Each message becomes a function — only used messages are bundled.

Architecture

messages/          ← Translation source files (JSON)
  en.json
  de.json
project.inlang/
  settings.json    ← Inlang project config (locales, plugins, sourceLanguageTag)
src/paraglide/     ← Compiler output (generated, gitignored)
  messages.js      ← Compiled message functions
  runtime.js       ← getLocale(), setLocale(), locales, sourceLocale
  server.js        ← paraglideMiddleware() for SSR

Compiler runs via bundler plugin (Vite/Webpack/Rollup) or CLI. Output is always ./src/paraglide/.

Core Usage

Message Functions

import * as m from "./paraglide/messages.js";

// Simple message — no params
m.hello_world();  // "Hello World"

// Parameterized message
m.greeting({ name: "Alice" });  // "Hello, Alice!"

Messages are defined in JSON translation files:

// messages/en.json
{
  "hello_world": "Hello World",
  "greeting": "Hello, {name}!"
}

Runtime

import { getLocale, setLocale, locales, sourceLocale } from "./paraglide/runtime.js";

getLocale();        // Current locale, e.g. "en"
setLocale("de");    // Change locale (triggers re-render in frameworks)
locales;            // ["en", "de", "fr"] — all configured locales
sourceLocale;       // "en" — the source language

Message functions automatically use getLocale(). Override per-call:

m.greeting({ name: "Alice" }, { locale: "de" });  // Force German

Overriding getLocale (Critical for SSR)

getLocale and setLocale must be overridden in the inlang project settings for any real app. The default is a simple global variable — not suitable for SSR (concurrent requests share state).

// project.inlang/settings.json
{
  "baseLocale": "en",
  "locales": ["en", "de", "fr"],
  "plugin": "https://cdn.jsdelivr.net/npm/@inlang/paraglide-js@2/dist/plugin.js",
  "$imports": {
    "default": "https://cdn.jsdelivr.net/npm/@anthropic-ai/sdk@latest/dist/index.js"
  }
}

Read the full file on GitHub · 145 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 145 lines · 141 tokens per session scan A 7a79ca1d830b

Subscribe to this mod's changes

paraglide-js is a skill published in the GitHub repository fellipeutaka/leon (5 stars, last pushed 5d ago), licensed MIT. It adds 141 tokens to every session and 1,296 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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