ijfw-team

ijfw-team is a skill for Claude Code from FerroxLabs/ijfw. It costs 43 tokens per session (3,601 once invoked), scanned A, original, MIT.

A project-team builder that creates specialized agents and written rules for how they coordinate. It can assemble teams for software, writing, design, research, business, education, and other projects.

In plain words
What is it for?
Use it to create a project team from a brief or project type, including agent files and coordination rules.
Why use it?
It removes the need to decide every role and handoff from scratch. It also prevents a group of agents from working as an uncoordinated code-generation swarm.

Skill for Claude Code

Written for Claude Code: context: fork in frontmatter. Also seen: model in frontmatter; reads ~/.codex paths; mentions AGENTS.md.

Part of the ijfw plugin — 34 skills, 22 commands, 37 agents, 6 hooks shipped together

Good fit Use it to create a project team from a brief or project type, including agent files and coordination rules.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ferroxlabs/ijfw/ijfw-team
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add FerroxLabs/ijfw --skill ijfw-team
Clone the repo
git clone --depth 1 https://github.com/FerroxLabs/ijfw

Made for: Claude Code.

Or install ijfw, the plugin that ships this one along with the rest of its 34 skills, 22 commands, 37 agents, 6 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ijfw-team

README.md
[![agentmods](https://agentmods.dev/badge/skills/ferroxlabs/ijfw/ijfw-team/github.svg)](https://agentmods.dev/skills/ferroxlabs/ijfw/ijfw-team)
Your own site
<a href="https://agentmods.dev/skills/ferroxlabs/ijfw/ijfw-team"><img src="https://agentmods.dev/badge/skills/ferroxlabs/ijfw/ijfw-team/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ijfw-team

Your own site · 80×15
<a href="https://agentmods.dev/skills/ferroxlabs/ijfw/ijfw-team"><img src="https://agentmods.dev/badge/skills/ferroxlabs/ijfw/ijfw-team.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 43 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,601 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 5
    Skill selects an external model or provider that may use a different account or billing plan than the operator expects. Undisclosed model switches can cause unexpected cost or quota consumption.
    Fix: Remove the model/provider override or disclose it prominently and require explicit operator approval before invoking an external coding CLI or billed model.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00043 $0.03601
Opus 5.5 $0.00017 $0.01440
Sonnet 5.5 $0.00009 $0.00720
Haiku 4.5 $0.00004 $0.00360

Measured 1mo ago against content hash b5d84a5f3c03, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

ijfw-team scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

claude/skills/ijfw-team/SKILL.md · 394 lines

How it starts

The opening of the file, as written. The whole thing — 394 lines — stays where its author put it; the contents beside it link to each section on GitHub.

IJFW Team Assembly

Assembles a project-specific operating team. Team Assembly is project-agnostic: it works for software, books, content, design, research, business strategy, education, operations, and mixed projects.

Do not treat every team as a code-generation swarm. Generate the agents plus the operating contracts that let those agents coordinate around artifacts, claims, reviews, and handoffs.

CLI entry point: ijfw team init [--archetype <type>] [--name <team-name>] [--brief <text>]. ijfw team is the skill/workflow trigger; ijfw team init is the concrete command that writes .ijfw/team/, .ijfw/agents/, and Codex agent files.

Programmatic entry: createTeamAssembly(projectRoot, { brief, archetype, teamName }). When brief is provided and contains explicit domain signal (book/novel/chapter, marketing/campaign/launch, research/paper/study, software/app/api, etc.) the brief score outweighs filesystem-only detection. This is the wire that closes the "Receive project brief from Discovery stage" flow below.


How It Works

  1. Receive project brief from Discovery stage (or ask for context)
  2. Infer one or more project archetypes and artifact types
  3. Identify the roles needed for creation, review, integration, and verification
  4. Generate portable agent markdown files with proper frontmatter
  5. Generate Codex custom-agent TOML when the Codex surface is present
  6. Generate the team charter and workflow manifest
  7. Present the proposed team and operating model for approval
  8. Save approved outputs to .ijfw/agents/, .codex/agents/, and .ijfw/team/ as applicable

Operating Outputs

Team Assembly 2.0 produces three coordinated surfaces:

  • .ijfw/agents/*.md -- portable human/platform-readable agent definitions
  • .codex/agents/*.toml -- Codex custom agents generated from the same role contracts when Codex is installed or ijfw codex sync-agents is run
  • .ijfw/team/charter.json -- team roster, role contracts, phase scope, owned artifacts, reviewed artifacts, conflict rules, handoff requirements, verification responsibilities
  • .ijfw/team/workflow.json -- project work manifest: archetypes, artifacts, owners, dependencies, waves, review graph, verification commands or rubrics

Read the full file on GitHub · 394 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 394 lines · 43 tokens per session scan A b5d84a5f3c03

Subscribe to this mod's changes

ijfw-team is a skill published in the GitHub repository FerroxLabs/ijfw (214 stars, last pushed 5d ago), licensed MIT. It adds 43 tokens to every session and 3,601 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.