issue-resolve

issue-resolve is a skill for Claude Code, Codex from ffroliva/gflow-cli. It costs 97 tokens per session (3,657 once invoked), scanned A, original, MIT.

A controlled workflow for taking a confirmed or likely bug in gflow-cli from assessment to a draft pull request. It uses an isolated worktree, test-first changes, and verification of the affected behavior.

In plain words
What is it for?
Fixing a localized, assessed bug when its affected behavior can be tested, while recording any missing end-to-end verification.
Why use it?
It prevents unverified fixes from being treated as finished and leaves a human reviewer in control of merging the change.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: reads .claude/ paths; mentions CLAUDE.md; mentions subagents.

Good fit Fixing a localized, assessed bug when its affected behavior can be tested, while recording any missing end-to-end verification.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ffroliva/gflow-cli/issue-resolve
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ffroliva/gflow-cli --skill issue-resolve
Clone the repo
git clone --depth 1 https://github.com/ffroliva/gflow-cli

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for issue-resolve

README.md
[![agentmods](https://agentmods.dev/badge/skills/ffroliva/gflow-cli/issue-resolve/github.svg)](https://agentmods.dev/skills/ffroliva/gflow-cli/issue-resolve)
Your own site
<a href="https://agentmods.dev/skills/ffroliva/gflow-cli/issue-resolve"><img src="https://agentmods.dev/badge/skills/ffroliva/gflow-cli/issue-resolve/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for issue-resolve

Your own site · 80×15
<a href="https://agentmods.dev/skills/ffroliva/gflow-cli/issue-resolve"><img src="https://agentmods.dev/badge/skills/ffroliva/gflow-cli/issue-resolve.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 97 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,657 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 1 finding, up to medium

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • medium Excessive Agency · line 43
    Skill enables autonomous high-impact decisions without human-in-the-loop verification. Critical operations (destructive commands, financial transactions, data deletion) should require explicit user confirmation.
    Fix: Add human-in-the-loop confirmation for destructive, irreversible, or high-impact operations. Never auto-execute commands that modify files, send data, or alter system state.
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00097 $0.03657
Opus 5.5 $0.00039 $0.01463
Sonnet 5.5 $0.00019 $0.00731
Haiku 4.5 $0.00010 $0.00366

Measured 1mo ago against content hash f747f6ce63d8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

issue-resolve scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/issue-resolve/SKILL.md · 266 lines

How it starts

The opening of the file, as written. The whole thing — 266 lines — stays where its author put it; the contents beside it link to each section on GitHub.

issue-resolve — drive an assessed issue to a draft PR

Takes a verdict from issue-assessment and produces a reviewable fix. The terminal state is a draft PR a human promotes — never an autonomous merge.

Core principle: the agent's job is to get the problem review-ready, not to declare victory. A fix is "verified" only after it runs green on the affected surface; when that surface can't be reached here (headed Flow browser, macOS-only, credits), say so in the PR and stop. (Memory: done-means-e2e-verified, pr-must-verify-on-affected-surface.)


The Bug Lane — canonical here, cited everywhere

This is the chain a bug travels in gflow-cli. It is written out once, in this file. AGENTS.md, skills/spike, skills/scenario and docs/E2E_TESTING.md all point here — none of them restate it, because a duplicated checklist drifts.

0  SPIKE       measure the live surface            ── only when a claim about Flow is in play
1  DEBUG       systematic-debugging → ROOT CAUSE   ── the symptom is never the finding
2  SCENARIO    BDD Gherkin written at the ROOT     ── the reproduction, in Given/When/Then
3  TDD         that Gherkin RED before any fix     ── red for the right reason
4  FIX         minimal change, at the root         ── grep every caller before editing one
5  FORMALIZE   UI/Flow surface ⇒ it is an E2E test ── a browser-free proxy does not discharge it

The surface gate — steps 0–2 are conditional, 3–5 never are

Run 0 SPIKE when the bug's explanation involves what Flow does — a selector, a wire response, a host behaviour, any claim of absence. Skip it when the cause is already proven or lives entirely in our own code.

Run 1 DEBUG and 2 SCENARIO whenever the bug touches a Flow surface, a transport, auth, selectors, or the cause is not yet proven. Skip both for a fix whose cause is self-evident and whose blast radius is one line — a typo, an exit-code string, a doc correction. A skip is a claim; say it out loud ("cause proven at <file>:<line>, skipping the debug step") so the skip is reviewable.

Read the full file on GitHub · 266 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +129 lines f747f6ce63d8
  2. 1mo ago First seen · 137 lines · 97 tokens per session scan A ae8d42ea8fcf

Subscribe to this mod's changes

issue-resolve is a skill published in the GitHub repository ffroliva/gflow-cli (299 stars, last pushed today), licensed MIT. It adds 97 tokens to every session and 3,657 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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