Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add filipebraida/adonisjs-starter-kit --skill i18ngit clone --depth 1 https://github.com/filipebraida/adonisjs-starter-kitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/filipebraida/adonisjs-starter-kit/i18n)<a href="https://agentmods.dev/skills/filipebraida/adonisjs-starter-kit/i18n"><img src="https://agentmods.dev/badge/skills/filipebraida/adonisjs-starter-kit/i18n/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/filipebraida/adonisjs-starter-kit/i18n"><img src="https://agentmods.dev/badge/skills/filipebraida/adonisjs-starter-kit/i18n.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00105 | $0.01547 |
| Opus 5 | $0.00053 | $0.00773 |
| Sonnet 5 | $0.00021 | $0.00309 |
| Haiku 4.5 | $0.00011 | $0.00155 |
Grade A, and why
i18n scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 107 lines — stays where its author put it; the contents beside it link to each section on GitHub.
i18n
Locales are declared in config/i18n.ts (supportedLocales, defaultLocale, loaders). Translation JSON lives per module at app/<mod>/resources/lang/<locale>/<mod>.json. Keys are namespaced by module (common.layout.navMain.dashboard), so the file at app/common/resources/lang/en/common.json doesn't repeat common. inside — the loader adds it. Backend uses ctx.i18n.t('key'); frontend uses useTranslation(). Locale detection runs as an HTTP middleware that prefers an X-User-Language header → a user-locale cookie → the browser's Accept-Language. Authenticated users have User.locale as the authoritative source: the switch endpoint writes both cookie and DB; every login flow syncs the cookie from user.locale if set.
Rules
- Adding a key requires an entry in every supported locale. There is no auto-generate. Missing keys fall back to the default locale at runtime — the mixed-language UI is the symptom.
- Key naming:
<mod>.<section>.<key>. The<mod>prefix comes from the file location; inside<mod>.jsonyou don't repeat it. E.g. insidecommon.json:
and consumed as{ "layout": { "navMain": { "dashboard": "Dashboard" } } }t('common.layout.navMain.dashboard'). - Frontend:
useTranslation()returns{ t, changeLanguage, language }.t(key, params?)supports ICU interpolation. - Backend:
ctx.i18n.t('key', params?). The i18n instance is bound toHttpContextby the locale-detection middleware. Use in controllers, actions (ifi18nwas in the input), and mail classes. - ICU interpolation:
{name}in the string,t('key', { name: 'Alice' })at the call site. Also supports plurals and selectors. - Validation messages: VineJS uses the request's i18n instance through the messages provider bound in the locale-detection middleware. Localize by adding keys under
<field>.<rule>in<mod>/resources/lang/<locale>/validator.json. - User preference:
User.localeis a nullable column. When authenticated, the switch endpoint updates both the cookie anduser.locale. Login flows syncuser-localecookie fromuser.localeif set. Pre-login (marketing/auth pages) uses cookie /Accept-Language, never DB. - Locale switcher UI:
<LanguageSwitcher />lives in every logged-in shell — see [[layout-shells]]. - Adding a locale means updating
supportedLocalesinconfig/i18n.ts, adding a folder under every module'sresources/lang/, and confirming every key exists in the new locale.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 9d ago First seen · 107 lines · 105 tokens per session scan A 7c79420768a7
i18n is a skill published in the GitHub repository filipebraida/adonisjs-starter-kit (96 stars, last pushed 29d ago), licensed MIT. It adds 105 tokens to every session and 1,547 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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