campaign-pause-and-fix

campaign-pause-and-fix is a skill for Claude Code from First-Touch-Inc/firsttouch-agent-skill-packs. It costs 90 tokens per session (1,629 once invoked), scanned A, original, MIT.

A safety workflow for stopping a live FirstTouch outreach campaign, investigating the problem, correcting the audience or message, and restarting it without sending duplicates.

In plain words
What is it for?
It helps pause sending, hold or cancel affected contacts, fix campaign content or targeting, and re-enroll contacts safely.
Why use it?
It gives teams a controlled way to respond when incorrect copy, targeting, variables, or weak results appear while a campaign is running. It prevents affected people from being contacted twice during the restart.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the ae-pack plugin — 13 skills, 1 MCP server shipped together

Good fit It helps pause sending, hold or cancel affected contacts, fix campaign content or targeting, and re-enroll contacts safely.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/first-touch-inc/firsttouch-agent-skill-packs/campaign-pause-and-fix
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add First-Touch-Inc/firsttouch-agent-skill-packs --skill campaign-pause-and-fix
Clone the repo
git clone --depth 1 https://github.com/First-Touch-Inc/firsttouch-agent-skill-packs

Made for: Claude Code.

Or install ae-pack, the plugin that ships this one along with the rest of its 13 skills, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for campaign-pause-and-fix

README.md
[![agentmods](https://agentmods.dev/badge/skills/first-touch-inc/firsttouch-agent-skill-packs/campaign-pause-and-fix/github.svg)](https://agentmods.dev/skills/first-touch-inc/firsttouch-agent-skill-packs/campaign-pause-and-fix)
Your own site
<a href="https://agentmods.dev/skills/first-touch-inc/firsttouch-agent-skill-packs/campaign-pause-and-fix"><img src="https://agentmods.dev/badge/skills/first-touch-inc/firsttouch-agent-skill-packs/campaign-pause-and-fix/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for campaign-pause-and-fix

Your own site · 80×15
<a href="https://agentmods.dev/skills/first-touch-inc/firsttouch-agent-skill-packs/campaign-pause-and-fix"><img src="https://agentmods.dev/badge/skills/first-touch-inc/firsttouch-agent-skill-packs/campaign-pause-and-fix.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 90 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,629 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00090 $0.01629
Opus 5 $0.00045 $0.00814
Sonnet 5 $0.00018 $0.00326
Haiku 4.5 $0.00009 $0.00163

Measured 11d ago against content hash 5a08187a97ee, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

campaign-pause-and-fix scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/ae-pack/skills/campaign-pause-and-fix/SKILL.md · 90 lines

How it starts

The opening of the file, as written. The whole thing — 90 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Campaign Pause & Fix

Outcome: A running campaign stops cleanly, the problem gets fixed, and the motion restarts without double-touching anyone. This is the mid-send escape hatch for every other play.

First-run onboarding gate

Before running this skill for the first time in a workspace, load ../../references/onboarding.md and complete the onboarding questions. Do not proceed until you know: LinkedIn account type (free/basic = no connection notes; recommend 10 connection requests/day and never exceed the FirstTouch max of 20/day; Sales Navigator/Premium = connection notes available; recommend 20 connection requests/day and never exceed the FirstTouch max of 30/day), HubSpot access (MCP, service key/private app token, HubSpot list only, or none), and which play the user wants to run. Recommend high-intent plays before outbound to keep the LinkedIn account healthy. If HubSpot is unavailable, do not run HubSpot-specific steps unless the user provides a HubSpot list FirstTouch can access.

When to use

  • "Pause the campaign" / "stop sending right now"
  • Bad copy, wrong audience, or a broken variable shipped in a live flow
  • Acceptance or reply rates dropped mid-run, or replies are negative
  • The user wants to change the message or audience of a flow that is already running
  • The sender seat shows Action required, Disconnected, or Restricted in FirstTouch Social settings mid-campaign

Step-by-step

1. Identify the running motion

Find the flow the user means - do not guess from chat memory:

  • list_flow_plans to list flows; confirm the exact flow plan with the user by name.
  • list_flow_plan_enrollments (or list_enrollments) to see who is in it and in what state: awaiting, in-progress, completed, failed, canceled.
  • list_linkedin_outreach_queue for what is queued to send next.

Present a status snapshot before touching anything: total enrolled, sent so far, queued next 24h, awaiting approval.

2. Stop the bleeding

  • Unpublish/pause the flow with manage_flow_publication. This stops new sends; it does not undo anything already sent.
  • Confirm to the user what is now frozen and what already went out. Anything already sent is a fact to work with, not something to hide.
  • If the trigger was a non-Available seat status (Action required / Disconnected / Restricted), stop sends for that seat and follow the account-statuses section in ../../references/troubleshooting.md before any fix-and-restart.

Read the full file on GitHub · 90 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 90 lines · 90 tokens per session scan A 5a08187a97ee

Subscribe to this mod's changes

campaign-pause-and-fix is a skill published in the GitHub repository First-Touch-Inc/firsttouch-agent-skill-packs (5 stars, last pushed 2mo ago), licensed MIT. It adds 90 tokens to every session and 1,629 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.