fmhall/software-laws

Laws of SWE and UX, now in skill form!

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software-laws

01

fmhall/software-laws

Skill Claude CodeCodex

Reference guide for 56 canonical laws, principles, and heuristics of software engineering — Conway's Law, Brooks's Law, Hyrum's Law, YAGNI, DRY, SOLID, CAP theorem, and more. Triggers when discussing architectural trade-offs, team scaling, process design, code quality principles, or decision-making heuristics, to…

5 4mo ago A 82 tokens

ux-laws

02

fmhall/software-laws

Skill Claude CodeCodex

Reference guide for 30 canonical laws, principles, and effects of user experience design — Hick's Law, Fitts's Law, Jakob's Law, Miller's Law, Peak-End Rule, the Gestalt principles, and more. Triggers when discussing interface trade-offs, usability decisions, information architecture, attention and memory constraints…

5 4mo ago A 82 tokens