adopt

adopt is a skill for Claude Code from furkantokkan/agent-foundry. It costs 78 tokens per session (4,356 once invoked), scanned A, a copy of adopt, MIT.

A project-onboarding audit for an existing game project. It checks whether documents such as game design documents, architecture decisions, and user stories follow the formats expected by the project's workflow, then creates a migration plan.

In plain words
What is it for?
Use it when joining an in-progress project or upgrading its templates to find format gaps and plan the required fixes.
Why use it?
Files can exist but still be unusable when their structure does not match what later tools expect.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: model in frontmatter; names the AskUserQuestion tool.

Part of the agent-foundry plugin — 53 skills, 52 agents shipped together

Good fit Use it when joining an in-progress project or upgrading its templates to find format gaps and plan the required fixes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/furkantokkan/agent-foundry/claude
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add furkantokkan/agent-foundry --skill claude
Clone the repo
git clone --depth 1 https://github.com/furkantokkan/agent-foundry

Made for: Claude Code.

Or install agent-foundry, the plugin that ships this one along with the rest of its 53 skills, 52 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for adopt

README.md
[![agentmods](https://agentmods.dev/badge/skills/furkantokkan/agent-foundry/claude/github.svg)](https://agentmods.dev/skills/furkantokkan/agent-foundry/claude)
Your own site
<a href="https://agentmods.dev/skills/furkantokkan/agent-foundry/claude"><img src="https://agentmods.dev/badge/skills/furkantokkan/agent-foundry/claude/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for adopt

Your own site · 80×15
<a href="https://agentmods.dev/skills/furkantokkan/agent-foundry/claude"><img src="https://agentmods.dev/badge/skills/furkantokkan/agent-foundry/claude.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 78 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,356 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 92% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00078 $0.04356
Opus 5.5 $0.00031 $0.01742
Sonnet 5.5 $0.00016 $0.00871
Haiku 4.5 $0.00008 $0.00436

Measured 22d ago against content hash c2174abb181f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

adopt scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 22d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

92% identical to adopt — 410 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/agent-foundry/skills/adopt/references/claude-skill.md · 445 lines

How it starts

The opening of the file, as written. The whole thing — 445 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Adopt — Brownfield Template Adoption

This skill audits an existing project's artifacts for format compliance with the template's skill pipeline, then produces a prioritised migration plan.

This is not /project-stage-detect. /project-stage-detect answers: what exists? /adopt answers: will what exists actually work with the template's skills?

A project can have GDDs, ADRs, and stories — and every format-sensitive skill will still fail silently or produce wrong results if those artifacts are in the wrong internal format.

Output: docs/adoption-plan-[date].md — a persistent, checkable migration plan.

Argument modes:

Audit mode: $ARGUMENTS[0] (blank = full)

  • No argument / full: Complete audit — all artifact types
  • gdds: GDD format compliance only
  • adrs: ADR format compliance only
  • stories: Story format compliance only
  • infra: Infrastructure artifact gaps only (registry, manifest, sprint-status, stage.txt)

Phase 1: Detect Project State

Emit one line before reading: "Scanning project artifacts..." — this confirms the skill is running during the silent read phase.

Then read silently before presenting anything else.

Existence check

  • production/stage.txt — if present, read it (authoritative phase)
  • design/gdd/game-concept.md — concept exists?
  • design/gdd/systems-index.md — systems index exists?
  • Count GDD files: design/gdd/*.md (excluding game-concept.md and systems-index.md)
  • Count ADR files: docs/architecture/adr-*.md
  • Count story files: production/epics/**/*.md (excluding EPIC.md)
  • .claude/docs/technical-preferences.md — Unity project/version/toolchain validated?
  • docs/engine-reference/unity/ — pinned Unity/package references present?
  • Glob docs/adoption-plan-*.md — note the filename of the most recent prior plan if any exist

Infer phase (if no stage.txt)

Use the same heuristic as /project-stage-detect:

  • 10+ C# source files in Assets/Game/ → Production
  • Stories in production/epics/ → Pre-Production
  • ADRs exist → Technical Setup
  • systems-index.md exists → Systems Design
  • game-concept.md exists → Concept
  • Nothing → Fresh (not a brownfield project — suggest /start)

Read the full file on GitHub · 445 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 22d ago First seen · 445 lines · 78 tokens per session scan A c2174abb181f

Subscribe to this mod's changes

adopt is a skill published in the GitHub repository furkantokkan/agent-foundry (11 stars, last pushed 8d ago), licensed MIT. It adds 78 tokens to every session and 4,356 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 92% identical to adopt, differing in 410 lines, and is treated as a copy.

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