adopt

A brownfield onboarding audit for an existing project. Brownfield means work is already in progress; the audit checks whether its documents and project files follow the expected template format.

In plain words
What is it for?
Auditing GDDs, ADRs, stories, or infrastructure files, then producing a numbered migration plan.
Why use it?
It finds format problems and missing infrastructure that could make later project skills fail or produce incorrect results.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/donchitos/claude-code-game-studios/adopt
Any agent
npx skills add Donchitos/Claude-Code-Game-Studios --skill adopt
Clone the repo
git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios

Made for: Claude Code, Codex.

Per session 78 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,331 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00078 $0.04331
Opus 5 $0.00039 $0.02166
Sonnet 5 $0.00016 $0.00866
Haiku 4.5 $0.00008 $0.00433

Measured yesterday against content hash 58959c4f76c0, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

adopt scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

3 near-identical copies found in the catalogue:

  • adopt — 97% identical, 3 lines differ
  • adopt — 97% identical, 3 lines differ
  • adopt — 94% identical, 5 lines differ
.claude/skills/adopt/SKILL.md · 444 lines

How it starts

The opening of the file, as written. The whole thing — 444 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Adopt — Brownfield Template Adoption

This skill audits an existing project's artifacts for format compliance with the template's skill pipeline, then produces a prioritised migration plan.

This is not /project-stage-detect. /project-stage-detect answers: what exists? /adopt answers: will what exists actually work with the template's skills?

A project can have GDDs, ADRs, and stories — and every format-sensitive skill will still fail silently or produce wrong results if those artifacts are in the wrong internal format.

Output: docs/adoption-plan-[date].md — a persistent, checkable migration plan.

Argument modes:

Audit mode: $ARGUMENTS[0] (blank = full)

  • No argument / full: Complete audit — all artifact types
  • gdds: GDD format compliance only
  • adrs: ADR format compliance only
  • stories: Story format compliance only
  • infra: Infrastructure artifact gaps only (registry, manifest, sprint-status, stage.txt)

Phase 1: Detect Project State

Emit one line before reading: "Scanning project artifacts..." — this confirms the skill is running during the silent read phase.

Then read silently before presenting anything else.

Existence check

  • production/stage.txt — if present, read it (authoritative phase)
  • design/gdd/game-concept.md — concept exists?
  • design/gdd/systems-index.md — systems index exists?
  • Count GDD files: design/gdd/*.md (excluding game-concept.md and systems-index.md)
  • Count ADR files: docs/architecture/adr-*.md
  • Count story files: production/epics/**/*.md (excluding EPIC.md)
  • .claude/docs/technical-preferences.md — engine configured?
  • docs/engine-reference/ — engine reference docs present?
  • Glob docs/adoption-plan-*.md — note the filename of the most recent prior plan if any exist

Infer phase (if no stage.txt)

Use the same heuristic as /project-stage-detect:

  • 10+ source files in src/ → Production
  • Stories in production/epics/ → Pre-Production
  • ADRs exist → Technical Setup
  • systems-index.md exists → Systems Design
  • game-concept.md exists → Concept
  • Nothing → Fresh (not a brownfield project — suggest /start)

Read the full file on GitHub · 444 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 444 lines · 78 tokens per session scan A 58959c4f76c0

Subscribe to this mod's changes

adopt is a skill published in the GitHub repository Donchitos/Claude-Code-Game-Studios (24,702 stars, last pushed 3mo ago), licensed MIT. It adds 78 tokens to every session and 4,331 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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