brainstorm
01Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Guided concept ideation using professional studio techniques, player psychology, creative exploration.
198 tagged game-design, measured the same way as everything else here.
Browse within: ai-assisted-development 74game-dev 64clawhub 62design-tools 62ftue 62ai-native 44godot 26game-development 14ai-game-development 7game-analysis 7game-design-tools 7game-research 7indie-game 7kimi-code 7
Donchitos/Claude-Code-Game-Studios
Skill Claude Code
Guided concept ideation using professional studio techniques, player psychology, creative exploration.
Skill Codex
A game-design document writer that turns research, game ideas, player goals, testing plans, diagrams, and production limits into proposals, design documents, or funding pitches.
Stanestane/game-design-skills-bundle
Skill Claude CodeCodex
Design a complete leaderboard system from scratch for a game, feature, or competitive mode. Covers group structure, league ladder, round cadence, reward brackets, score design, group composition, and top-of-ladder sustainability. Use when starting a new competitive feature, when a basic leaderboard needs a full…
Skill Claude CodeCodex
Use when the deliverable is a portrait-first Douyin H5 interactive and the shell or adaptation model must be locked first.
dungnotnull/game-mod-balance-scaling-agent-skill
Skill Claude CodeCodex
Mod Balance Design & Scaling Index for Self-Made Mods — Production-grade evidence-backed analysis harness for game modding balance and scaling. Use this skill whenever the user asks about mod balance, scaling design, power curve analysis, economy consistency in mods, difficulty curves, mod compatibility, or needs to…
Skill Claude CodeCodex needs its repo
AIGD · UI screenshot → UI DSL (knowledge-base capture / tool 1). Use this when you want to turn a game UI screenshot (a competitor's or your own) into structured md (type/hierarchy/geometry/interaction/state), so uirender.py can restore it to a wireframe and it can be accumulated into the patterns/UI-paradigm…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: