indie-game skills

8 tagged indie-game, measured the same way as everything else here.

Browse within: game-analysis 7game-design 7game-development 7game-research 7

DY-2026/GameDesignOS

Skill Claude CodeCodex

A structured method for turning a one-sentence game idea into a testable design plan, covering player actions, the core loop, scope, assumptions, and validation.

368 +1 16d ago A 89 tokens original MIT

DY-2026/GameDesignOS

Skill Claude CodeCodex

A game-design document writer that turns research, game ideas, player goals, testing plans, diagrams, and production limits into proposals, design documents, or funding pitches.

368 +1 16d ago A 163 tokens original MIT

DY-2026/GameDesignOS

Skill Claude CodeCodex

A controlled-improvement framework for AI systems, including prompts, memory, retrieval, tool routing, workflows, schemas, tests, and feedback loops. It treats changes as experiments with evidence, human review, and a way to undo them.

368 +1 16d ago A 147 tokens original MIT

launch-claudemon

04

OriginalName457/claudemon

Skill Claude CodeCodex

Part of claudemon

Launch/activate the Claudemon handheld from the terminal — boots the local game server, opens the pixel-pet window (turning this session into the game), and on first run offers to add a desktop shortcut. Use when the user says "launch / open / activate / start Claudemon".

8 3d ago A 67 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: