Skill Claude CodeCodex
A structured method for turning a one-sentence game idea into a testable design plan, covering player actions, the core loop, scope, assumptions, and validation.
7 tagged game analysis, measured the same way as everything else here.
Browse within: game-design 7game-development 7game-research 7indie-game 7
Skill Claude CodeCodex
A structured method for turning a one-sentence game idea into a testable design plan, covering player actions, the core loop, scope, assumptions, and validation.
Skill Claude CodeCodex
A game-design document writer that turns research, game ideas, player goals, testing plans, diagrams, and production limits into proposals, design documents, or funding pitches.
Skill Claude CodeCodex
A guide for turning game-experience questions into short, measurable experiments. Experience density means how many meaningful choices or events a player encounters over time.