game design tools skills

7 tagged game design tools, measured the same way as everything else here.

Browse within: game-design 7game-development 7methodology 7

aigd-handoff

01

ProdaZhang/aigd

Skill Claude CodeCodex

AIGD Phase 4 · finalize and generate the handoff package. Use this when, after a system is finalized in playtesting, you want to generate the interface contract, acceptance cases, (as needed) art/client/server docs, and the designer-facing acceptance checklist. Produces platform-agnostic handoff artifacts that…

2 1mo ago A 93 tokens original MIT

aigd-ui-capture

02

ProdaZhang/aigd

Skill Claude CodeCodex

AIGD · UI screenshot → UI DSL (knowledge-base capture / tool 1). Use this when you want to turn a game UI screenshot (a competitor's or your own) into structured md (type/hierarchy/geometry/interaction/state), so uirender.py can restore it to a wireframe and it can be accumulated into the patterns/UI-paradigm…

2 1mo ago A 126 tokens original MIT

aigd

03

ProdaZhang/aigd

Skill Claude CodeCodex

AIGD (AI Game Design) main entry / orchestrator. Use this when the user wants to start a game project from scratch, is unsure which phase to use, wants to survey or advance the entire development pipeline, or needs to maintain the project spine (project charter / manifest). This skill only does "read the spine → judge…

2 1mo ago A 166 tokens original MIT