sprite-gen
01Skill Claude CodeCodex
A pipeline for turning generated 2D game-character images into transparent sprite sheets, which store animation frames for a game.
71 tagged game-dev, measured the same way as everything else here.
Browse within: game-design 64clawhub 62design-tools 62ftue 62blender 49shaders 48unity 48unreal-engine-5 48ai-skills 5
Skill Claude CodeCodex
A pipeline for turning generated 2D game-character images into transparent sprite sheets, which store animation frames for a game.
GenielabsOpenSource/spine-animation-ai
Skill Claude CodeCodex
Create Spine 2D skeletal animations from pre-existing character assets (separated body-part PNGs, atlas spritesheet, or a full character image). Use this skill whenever the user wants to animate a 2D character, create Spine JSON from existing art assets, rig a character with bones, build walk/idle/run/attack…
Stanestane/game-design-skills-bundle
Skill Claude CodeCodex
Design a complete leaderboard system from scratch for a game, feature, or competitive mode. Covers group structure, league ladder, round cadence, reward brackets, score design, group composition, and top-of-ladder sustainability. Use when starting a new competitive feature, when a basic leaderboard needs a full…
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