unity skills

238 tagged unity, measured the same way as everything else here.

Browse within: skills 99mcp-server 64skill 59workflow 59game-development 58unity3d 52shaders 49blender 48game-dev 48unreal-engine-5 48cli 40agents 39ai-integration 28unity2d 14

Tencent/puerts

Skill Claude CodeCodex ✓ vendor

Guide for developing LLM agents based on PuerTsAgent framework — covers resource directory structure, system-prompt, skills, builtin modules, and best practices.

not rated 6.2k +7 2d ago A SkillSpector: warn 39 tokens

IvanMurzak/Unity-MCP

Skill Claude Code

Get detailed data about a shader asset — properties, subshaders, passes, compilation messages, and supported status. Supports token-saving path-scoped reads via paths or viewQuery. Use 'assets-find' with t:Shader or 'assets-shader-list-all' to locate the shader first.

not rated 4.5k +53 3d ago A SkillSpector: warn 70 tokens original Apache-2.0

fantasy-net

03

qq362946/Fantasy

Skill Claude CodeCodex

This guide applies to development and code review for Fantasy / Fantasy.Net / Fantasy.Unity written in C#. Use it when a task involves Fantasy server code or Unity client code using Fantasy, ECS entities/components/systems, scenes and subscenes, FTask, network handlers/messages/protocols, Address or Roaming routing…

not rated 1.5k +8 7d ago A SkillSpector: pass 157 tokens

hatayama/unity-cli-loop

Skill Claude CodeCodex

Get Unity project information via uloop CLI. Use when you need to check project settings, Unity version, platform, or other project metadata.

not rated 580 +3 changed 1mo ago A SkillSpector: pass 34 tokens original MIT

liyingsong99/AIBridge

Skill Claude CodeCodex

Unity Prefab asset patch workflow for AIBridge. Use when modifying complex prefab assets with prefab patch operations, child or component creation, SerializedProperty writes, array edits, internal GameObject/component references, dry-run validation, or when deciding between prefab patch, inspector setproperty, scene…

not rated 227 +1 18d ago A SkillSpector: pass 72 tokens original MIT

kimodo-unity-bridge

06

OneYoungMean/KimodoUnityBridge

Skill Claude CodeCodex

Install KimodoUnityBridge and route Unity animation work through its cooperating capability tools.

not rated 109 +2 changed 9d ago A 23 tokens original Apache-2.0

devdavv/unity-ai-workflow

Skill Claude Code

Generate Unity 6+ UI Toolkit Runtime Data Binding code using MVVM pattern with [CreateProperty], DataBinding, and PropertyPath. Use when creating UI screens, HUDs, menus, inventories, settings panels, or any data-bound UI elements with UI Toolkit. Triggers on requests like "create a health bar", "build the HUD", "make…

not rated 44 6mo ago A 177 tokens original MIT

unity-cli

08

niqibiao/unity-cli-skill

Skill Claude CodeCodex

Drive a live Unity Editor or Player with unity-cli. Use when a task must inspect or change Unity scenes, GameObjects, components, transforms, prefabs, materials, ScriptableObjects, project assets, play mode, screenshots, profiler recording, Unity Test Framework runs, or execute C# inside Unity; also use for Unity…

not rated 44 changed 25d ago B SkillSpector: warn 105 tokens original Apache-2.0

live-editor

09

NotNull92/hera-agent-unity

Skill Claude CodeCodex

Control and verify a running Unity Editor with the low-token hera-agent-unity CLI.

not rated 29 2d ago A SkillSpector: pass 21 tokens original Apache-2.0

dotcraft-unity

10

DotHarness/dotcraft-unity

Skill Codex

Use when dotcraft-unity MCP, CLI, or unityexecutecsharp is available, or when the user asks to inspect, automate, capture, or debug Unity Editor state, scenes, assets, Console logs, or GameView output. Provides background-first Unity Editor automation through MCP or CLI.

not rated 24 changed 1mo ago A SkillSpector: pass 64 tokens original Apache-2.0

docs-site

11

VPDPersonal/Aspid.FastTools

Skill Claude Code

How Aspid.FastTools documentation is authored and published — Markdown in Website/ (docs/, tutorials/, Russian twins in i18n/ru/) plus the root CHANGELOG.md, read by GitHub and the Docusaurus site, deployed to GitHub Pages; the UPM package ships only a README, SETUP.md and short sample READMEs that link the site. Use…

not rated 24 changed 4d ago A SkillSpector: warn 110 tokens original MIT

jahro-logging

12

jahro-console/unity-agent-skills

Skill Claude CodeCodex

Reviews and improves Debug.Log usage in Unity C# projects following structured logging principles: context tags, severity contracts, boundary-based placement, and criticality tiers. Detects common antipatterns (naked Debug.Log, logging in Update, stringly-typed errors), adds missing logs at system/state/error/external…

not rated 17 7mo ago A 111 tokens original MIT

ui-click-debug

13

yangfch3/Unity-MCP-Server

Skill Claude CodeCodex

A Unity troubleshooting skill for UI elements that do not respond to clicks. It uses a runtime raycast, a test that shows which object receives a pointer event, to find obstructions or interaction settings.

not rated 7 1mo ago A 54 tokens original MIT

rachitkumarrastogi/unity-mcp-server

Skill Claude CodeCodex

Use for on-device or server inference that is not tied to one vendor model: ONNX Runtime, Sentis, Barracuda legacy, custom .onnx/.tflite/.pb assets, and swapping models without rewriting gameplay code.

not rated 5 2mo ago A 56 tokens

slopify

15

habedi/dotfiles

Skill Claude CodeCodex

Lower the quality of a codebase so it reads like the output of an unguided coding agent. Use when the user wants to show, teach about, or create examples of AI-generated "slop", long bloated docs, over-engineered code, fake tests, marketing-flavored READMEs, and bad commit messages. Trigger on requests to "slopify"…

not rated 5 4mo ago A 95 tokens original MIT

il2cpp-decompiler

16

rkuhn153/il2cpp-decompiler

Skill Claude CodeCodex

Static analysis for Unity IL2CPP games via il2cpp-decompiler-agent MCP (listdumps, loadproject, searchsymbols, getclassinfo, decompilemethod). Use when runtime is IL2CPP, GameAssembly.dll is involved, or remakes like Who's Your Daddy Remake. Always MCP-first — do not start with Il2CppStudio CLI.

not rated 3 1mo ago A 80 tokens original MIT

unity-scene

18

dcc-mcp/dcc-mcp-unity

Skill Claude Code

Domain skill — Inspect and edit the active Unity scene with typed, undoable GameObject operations. Use for hierarchy, object creation, transforms, and scene saves. Not for asset imports — use unity-project.

not rated 0 changed yesterday A 45 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: