Skill Claude CodeCodex
Build the Roslyn analyzer and deploy the resulting DLL into the Unity package.
Unity tools to cut boilerplate — source-generated ProfilerMarkers, serializable type/enum/ID systems, and a fluent UIToolkit API.
Skill Claude CodeCodex
Build the Roslyn analyzer and deploy the resulting DLL into the Unity package.
Skill Claude CodeCodex
Build Roslyn source generators and deploy the resulting DLL into the Unity package.
Skill Claude CodeCodex
Shoot Unity Editor screenshots and GIFs for this package's documentation without the user touching Unity — floating Inspectors, TypeSelectorWindow dropdowns, prefab-mode states, and ffmpeg GIF assembly. Use when a task asks for docs media (PNG/GIF) of editor UI under Documentation/Images, or when scripting…
Skill Claude CodeCodex
Verify and update Aspid.FastTools README files against the actual codebase — namespaces, public API, CreateAssetMenu paths — keeping EN/RU and root/Documentation copies in sync.
Skill Claude CodeCodex
Drive this repo's running Unity Editor from the shell via the official unity CLI and the com.unity.pipeline package — recompile/test loop, C# eval, console logs, Game/Scene screenshots, the srgate SerializeReference check, and authoring new [CliCommand] commands. Use whenever a task needs to compile, test, inspect, or…