VPDPersonal/Aspid.FastTools

Unity tools to cut boilerplate — source-generated ProfilerMarkers, serializable type/enum/ID systems, and a fluent UIToolkit API.

24Stars on the repository
10Mods indexed here, across every type
24d agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

VPDPersonal/Aspid.FastTools

Skill Claude CodeCodex

Shoot Unity Editor screenshots and GIFs for this package's documentation without the user touching Unity — floating Inspectors, TypeSelectorWindow dropdowns, prefab-mode states, and ffmpeg GIF assembly. Use when a task asks for docs media (PNG/GIF) of editor UI under Documentation/Images, or when scripting…

24 24d ago A 73 tokens original MIT

sync-readmes

04

VPDPersonal/Aspid.FastTools

Skill Claude CodeCodex

Verify and update Aspid.FastTools README files against the actual codebase — namespaces, public API, CreateAssetMenu paths — keeping EN/RU and root/Documentation copies in sync.

24 24d ago A 40 tokens original MIT

unity-pipeline

05

VPDPersonal/Aspid.FastTools

Skill Claude CodeCodex

Drive this repo's running Unity Editor from the shell via the official unity CLI and the com.unity.pipeline package — recompile/test loop, C# eval, console logs, Game/Scene screenshots, the srgate SerializeReference check, and authoring new [CliCommand] commands. Use whenever a task needs to compile, test, inspect, or…

24 24d ago A 93 tokens original MIT