unity2d skills

14 tagged unity2d, measured the same way as everything else here.

Browse within: unity 14ai-workflow 13antigravity-ide 13game-development 13

fantasy-net

01

qq362946/Fantasy

Skill Claude CodeCodex

This guide applies to development and code review for Fantasy / Fantasy.Net / Fantasy.Unity written in C#. Use it when a task involves Fantasy server code or Unity client code using Fantasy, ECS entities/components/systems, scenes and subscenes, FTask, network handlers/messages/protocols, Address or Roaming routing…

1.4k 3d ago A 157 tokens

devdavv/unity-ai-workflow

Skill Claude CodeCodex

Opt-in DI architecture using Reflex for Unity 6+. Covers container setup, scoping, injection, command pattern, update management, and class taxonomy. Use when ProjectConfig.yaml -> architecturepattern is "di-first", or when the user asks about dependency injection, inversion of control, service architecture, or…

41 5mo ago A 159 tokens original MIT

devdavv/unity-ai-workflow

Skill Claude CodeCodex

Generate Unity 6+ UI Toolkit Runtime Data Binding code using MVVM pattern with [CreateProperty], DataBinding, and PropertyPath. Use when creating UI screens, HUDs, menus, inventories, settings panels, or any data-bound UI elements with UI Toolkit. Triggers on requests like "create a health bar", "build the HUD", "make…

41 5mo ago A 177 tokens original MIT

devdavv/unity-ai-workflow

Skill Claude CodeCodex

Generates EditMode and PlayMode tests using NUnit, mapped from GDD Gherkin scenarios. Use when writing tests, validating features, ensuring code quality, or verifying behavior after changes. Triggers on requests like "write tests for this", "test the health system", "add unit tests", "verify this works", "add PlayMode…

41 5mo ago A 136 tokens original MIT