unity3d skills

53 tagged unity3d, measured the same way as everything else here.

Browse within: unity 45csharp 15coding-agent 10python 9game-development 7shaders 7webgl 7editor-tools 5roslyn 5unity-tools 5

unity

01

ReactUnity/core

Skill Claude CodeCodex

Compile, test, and drive Unity for this repo's C# packages (unity/core, jint, quickjs, clearscript) and the two Unity projects (tests/, kitchen-sink/). Use when a change touches C# under unity/, when Unity test results are needed, when a rendering snapshot has to be checked or regenerated, or when the app has to be…

893 5d ago A 108 tokens original MIT

hatayama/unity-cli-loop

Skill Claude CodeCodex

Execute C# with Unity APIs when existing uloop tools cannot inspect or edit enough. Use for reachable scene/component state, scene/prefab/menu automation, and PlayMode checks.

522 +1 changed today A 43 tokens original MIT

hatayama/unity-cli-loop

Skill Claude CodeCodex

Simulate Mouse.current input in PlayMode through Unity Input System. Use for gameplay mouse clicks, long-press (LongPress), movement delta (MoveDelta/SmoothDelta), or scroll. Use --dry-run to check what a Game View coordinate hits in 3D physics before clicking (works in EditMode; no Input System required). Use…

522 +1 changed today A 113 tokens original MIT

uloop-pause-point

04

hatayama/unity-cli-loop

Skill Claude CodeCodex

Pauses Unity playback at any source file:line without editing code or recompiling, and returns a snapshot of the locals, parameters, and instance fields at that exact frame. Use for bug investigation, PlayMode/E2E verification, checking variable values at a specific frame, or confirming that a code path executed.

522 +1 today A 69 tokens original MIT

unity-shared

05

bigdra50/unity-cli

Skill Claude CodeCodex

Shared rules for working with Unity Editor instances through the Unity command-line relay.

39 2mo ago A 44 tokens original MIT

unity-ui

06

bigdra50/unity-cli

Skill Claude CodeCodex

A Unity user-interface development and testing workflow for UI Toolkit and uGUI, Unity's two main UI systems.

39 2mo ago A 81 tokens original MIT

unity-verify

07

bigdra50/unity-cli

Skill Claude CodeCodex

A Unity Editor verification workflow that refreshes the project, waits for compilation, checks errors, and can run tests.

39 2mo ago A 60 tokens original MIT

VPDPersonal/Aspid.FastTools

Skill Claude CodeCodex

Shoot Unity Editor screenshots and GIFs for this package's documentation without the user touching Unity — floating Inspectors, TypeSelectorWindow dropdowns, prefab-mode states, and ffmpeg GIF assembly. Use when a task asks for docs media (PNG/GIF) of editor UI under Documentation/Images, or when scripting…

24 23d ago A 73 tokens original MIT

sync-readmes

09

VPDPersonal/Aspid.FastTools

Skill Claude CodeCodex

Verify and update Aspid.FastTools README files against the actual codebase — namespaces, public API, CreateAssetMenu paths — keeping EN/RU and root/Documentation copies in sync.

24 23d ago A 40 tokens original MIT

unity-pipeline

10

VPDPersonal/Aspid.FastTools

Skill Claude CodeCodex

Drive this repo's running Unity Editor from the shell via the official unity CLI and the com.unity.pipeline package — recompile/test loop, C# eval, console logs, Game/Scene screenshots, the srgate SerializeReference check, and authoring new [CliCommand] commands. Use whenever a task needs to compile, test, inspect, or…

24 23d ago A 93 tokens original MIT

unity

11

ManageXR/claude-unity-bridge

Skill Claude CodeCodex

Execute Unity Editor commands (run tests, compile, get logs, refresh assets, play/pause/step) via file-based bridge. Auto-activates for Unity-related tasks. Requires com.mxr.claude-bridge package installed in Unity project.

20 15d ago A 53 tokens original Apache-2.0

fix-bug

12

nowsprinting/unity-coding-skills

Skill Claude CodeCodex

Diagnoses and fixes bugs using a test-first workflow (reproduce, diagnose, fix). Use this skill whenever the user reports a bug, describes unexpected behavior, or asks to investigate or fix a defect. Even if the user says "something's broken", "this isn't working", "fix this bug", or "why does X happen", load this…

19 yesterday A 86 tokens original Unlicense

plan-feature

13

nowsprinting/unity-coding-skills

Skill Claude CodeCodex

Orchestrates the test-first implementation planning workflow for feature implementation and spec changes. Use this skill whenever plan mode is active and the task involves implementing or adding a new feature, or changing an existing specification. Even if the user only says "plan this" or "how should we implement…

19 yesterday A 76 tokens original Unlicense

nowsprinting/unity-coding-skills

Skill Claude CodeCodex

Provides test design methodology for Unity projects. Use this skill whenever designing test cases from requirements or specifications, including selecting test techniques, deriving test cases, and formatting them. Even for small features, load this skill to ensure test design rigor.

19 yesterday A 52 tokens original Unlicense