Skill Claude CodeCodex
Use this skill when working with the Phaser 4 event system. Covers EventEmitter, scene events, game events, custom events, and event-driven communication. Triggers on: events, on, emit, EventEmitter, scene events, listeners.
180 tagged webgl, measured the same way as everything else here.
Browse within: animation 196glTF 193LLM 192avatar 192javascript 31phaser 29game-frameworks 28html5-game-development 28phaserjs 28shaders 10game-development 93d 8ai-coding 7unity3d 7
Skill Claude CodeCodex
Use this skill when working with the Phaser 4 event system. Covers EventEmitter, scene events, game events, custom events, and event-driven communication. Triggers on: events, on, emit, EventEmitter, scene events, listeners.
Skill Claude CodeCodex
Complete mastery guide for designing social media recommendation algorithms — understanding candidate generation, ranking models, engagement prediction, content graph modeling, collaborative filtering, embedding spaces, real-time personalization, exploration vs exploitation tradeoffs, feedback loops, filter bubble…
adevra/unity-shader-agent-skills
Skill Claude CodeCodex
Production-ready URP HLSL/ShaderLab code templates with SRP Batcher compatibility for Unity.
deveshpunjabi/3d-website-skill
Skill Claude CodeCodex
Expert skill for designing, building, and deploying modern premium websites with advanced animations and 3D interactive experiences using Three.js, React Three Fiber, GSAP, and Framer Motion. Use this skill whenever the user wants to build a website with 3D elements, create an immersive web experience, add interactive…
Skill Cursor
A design skill for planning how websites, dashboards, mobile screens, and agent interfaces look and move, including cinematic pages with layered motion.
opengameapp/OpenGame-showcases
Skill Codex
Design and build small, original, playable browser-game prototypes. Use whenever a user asks to turn a game idea into a 2D Canvas, DOM, WebGL, or Three.js game; scope a browser-game MVP or vertical slice; improve a game's controls, mechanics, progression, or game-feel; or create an original remix inspired by a public…
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: