html5 game development skills

28 tagged html5 game development, measured the same way as everything else here.

Browse within: game-frameworks 28javascript 28phaser 28phaserjs 28webgl 28

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when working with Phaser 4 game object components and the mixin system. Covers Transform, Alpha, Tint, Origin, Depth, Flip, Mask, GetBounds, Lighting, and other shared component behaviors. Triggers on: component, mixin, transform, mask, bounds, lighting.

40k 11d ago A 65 tokens original MIT

geometry-and-math

02

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when using Phaser 4 math and geometry utilities. Covers vectors, rectangles, circles, triangles, polygons, random number generation, angles, distance, interpolation, and snapping. Triggers on: Vector2, Rectangle, Circle, math, distance, angle, random, lerp.

40k 11d ago A 64 tokens original MIT

physics-arcade

03

phaserjs/phaser

Skill Claude CodeCodex

Use this skill when using Arcade Physics in Phaser 4. Covers enabling physics, velocity, acceleration, gravity, collisions, overlap, world bounds, physics groups, static bodies, and collision categories. Triggers on: physics, arcade, velocity, gravity, collide, overlap, bounce, physics body.

40k 11d ago A 65 tokens original MIT